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Merge EnableUserDim
and IgnoreUserSettings
to one bindable
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@ -764,7 +764,7 @@ namespace osu.Game.Screens.Play
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ApplyToBackground(b =>
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{
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b.EnableUserDim.Value = true;
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b.IgnoreUserSettings.Value = false;
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b.BlurAmount.Value = 0;
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// bind component bindables.
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@ -913,7 +913,7 @@ namespace osu.Game.Screens.Play
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float fadeOutDuration = instant ? 0 : 250;
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this.FadeOut(fadeOutDuration);
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ApplyToBackground(b => b.EnableUserDim.Value = false);
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ApplyToBackground(b => b.IgnoreUserSettings.Value = true);
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storyboardReplacesBackground.Value = false;
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}
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