Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -108,9 +108,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
localUser.BindValueChanged(userChanged, true);
button.Enabled.BindValueChanged(enabledChanged, true);
State.BindValueChanged(e =>
State.BindValueChanged(state =>
{
switch (e.NewValue)
switch (state.NewValue)
{
case DownloadState.Downloading:
textSprites.Children = new Drawable[]