Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Components
InternalChild = sprite = CreateBackgroundSprite();
CurrentItem.BindValueChanged(e => sprite.Beatmap.Value = e.NewValue?.Beatmap, true);
CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap, true);
}
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };