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Revert some more instances of 'e' variable names
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@ -214,7 +214,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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[BackgroundDependencyLoader]
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private void load()
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{
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status.BindValueChanged(e => Text = e.NewValue.Message, true);
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status.BindValueChanged(s => Text = s.NewValue.Message, true);
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}
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}
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