Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -108,7 +108,7 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
CurrentItem.BindValueChanged(e => modDisplay.Current.Value = e.NewValue?.RequiredMods, true);
CurrentItem.BindValueChanged(item => modDisplay.Current.Value = item.NewValue?.RequiredMods, true);
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
}
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
roomId.BindValueChanged(e => this.FadeTo(e.NewValue.HasValue ? 0 : 1), true);
roomId.BindValueChanged(id => this.FadeTo(id.NewValue.HasValue ? 0 : 1), true);
}
}