Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -26,9 +26,9 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
roomId.BindValueChanged(e =>
roomId.BindValueChanged(id =>
{
if (e.NewValue.HasValue)
if (id.NewValue.HasValue)
{
Items.ForEach(t => t.Enabled.Value = !(t is SettingsMatchPage));
Current.Value = new RoomMatchPage();
@ -51,7 +51,7 @@ namespace osu.Game.Screens.Multi.Match.Components
: base(value)
{
enabled.BindTo(value.Enabled);
enabled.BindValueChanged(e => Colour = e.NewValue ? Color4.White : Color4.Gray);
enabled.BindValueChanged(enabled => Colour = enabled.NewValue ? Color4.White : Color4.Gray, true);
}
protected override bool OnClick(ClickEvent e)