Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -40,7 +40,7 @@ namespace osu.Game.Screens.Multi.Match.Components
{
beatmaps.ItemAdded += beatmapAdded;
Beatmap.BindValueChanged(e => updateBeatmap(e.NewValue), true);
Beatmap.BindValueChanged(b => updateBeatmap(b.NewValue), true);
}
private void updateBeatmap(BeatmapInfo beatmap)