Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components
private void load()
{
if (osuGame != null)
Beatmap.BindValueChanged(e => updateAction(e.NewValue), true);
Beatmap.BindValueChanged(beatmap => updateAction(beatmap.NewValue), true);
}
private void updateAction(BeatmapInfo beatmap)