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Revert some more instances of 'e' variable names
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@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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body.BorderColour = colours.Yellow;
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PositionBindable.BindValueChanged(_ => updatePosition(), true);
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ScaleBindable.BindValueChanged(e => body.PathWidth = e.NewValue * 64, true);
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ScaleBindable.BindValueChanged(scale => body.PathWidth = scale.NewValue * 64, true);
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}
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private void updatePosition() => Position = slider.StackedPosition;
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