Revert some more instances of 'e' variable names

This commit is contained in:
Dean Herbert
2019-02-22 20:13:38 +09:00
parent 999b36ad17
commit 367bc53a06
50 changed files with 99 additions and 99 deletions

View File

@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
PositionBindable.BindValueChanged(_ => updatePosition(), true);
StackHeightBindable.BindValueChanged(_ => updatePosition());
ScaleBindable.BindValueChanged(e => ring.Scale = new Vector2(e.NewValue), true);
ScaleBindable.BindValueChanged(scale => ring.Scale = new Vector2(scale.NewValue), true);
}
private void updatePosition() => Position = spinner.Position;