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Simplify creation of a playfield
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@ -8,28 +8,24 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.UI.Components
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{
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public class ColumnHitObjectArea : Container, IHasAccentColour
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public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
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{
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private const float hit_target_height = 10;
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private const float hit_target_bar_height = 2;
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private Container<Drawable> content;
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protected override Container<Drawable> Content => content;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private Container hitTargetLine;
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private readonly Container hitTargetLine;
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private readonly Drawable hitTargetBar;
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[BackgroundDependencyLoader]
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private void load(IScrollingInfo scrollingInfo)
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public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
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{
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Drawable hitTargetBar;
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InternalChildren = new[]
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{
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hitTargetBar = new Box
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@ -45,13 +41,13 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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Masking = true,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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},
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content = new Container
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{
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Name = "Hit objects",
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RelativeSizeAxes = Axes.Both,
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},
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hitObjectContainer
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};
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}
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[BackgroundDependencyLoader]
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private void load(IScrollingInfo scrollingInfo)
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{
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(direction =>
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{
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