Resolve failed test compilation

This commit is contained in:
sh0ckR6
2021-09-20 10:22:36 -04:00
parent 10fe2382b0
commit 36a20ab0b3
3 changed files with 4 additions and 4 deletions

View File

@ -280,6 +280,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
} }
} }
protected override void Clear() => judgementsContainer.Clear(); public override void Clear() => judgementsContainer.Clear();
} }
} }

View File

@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
judgementsFlow.Push(GetColourForHitResult(judgement.Type)); judgementsFlow.Push(GetColourForHitResult(judgement.Type));
} }
protected override void Clear() => judgementsFlow.Clear(); public override void Clear() => judgementsFlow.Clear();
private class JudgementFlow : FillFlowContainer<HitErrorCircle> private class JudgementFlow : FillFlowContainer<HitErrorCircle>
{ {

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
/// Invoked by <see cref="Player.OnSeek"/> when the active <see cref="Player"/> seeks through the current beatmap. /// Invoked by <see cref="Player.OnSeek"/> when the active <see cref="Player"/> seeks through the current beatmap.
/// Any inheritors of <see cref="HitErrorMeter"/> should have this method clear their container that displays the hit error results. /// Any inheritors of <see cref="HitErrorMeter"/> should have this method clear their container that displays the hit error results.
/// </summary> /// </summary>
protected abstract void Clear(); public abstract void Clear();
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {