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removed check if ModSelectOverlay is open
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@ -71,7 +71,6 @@ namespace osu.Game.Screens.Select
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protected override void OnSuspending(Screen next)
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protected override void OnSuspending(Screen next)
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{
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{
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if (modSelect.State == Visibility.Visible)
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modSelect.Hide();
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modSelect.Hide();
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base.OnSuspending(next);
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base.OnSuspending(next);
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