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Make strong hit DHOs public for pool registration
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@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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(MainPiece.Drawable as IHasAccentColour)?.FadeAccent(newColour, fadeDuration);
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}
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private class StrongNestedHit : DrawableStrongNestedHit
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public class StrongNestedHit : DrawableStrongNestedHit
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{
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public new DrawableDrumRoll ParentHitObject => (DrawableDrumRoll)base.ParentHitObject;
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