Apply a few minor refactors

This commit is contained in:
Dean Herbert
2019-03-25 12:39:40 +09:00
parent 5169f7a43c
commit 371166955e
3 changed files with 9 additions and 7 deletions

View File

@ -36,11 +36,11 @@ namespace osu.Game.Screens
Child = backgroundScreenStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both },
};
ScreenPushed += setParallax;
ScreenExited += setParallax;
ScreenPushed += onScreenChange;
ScreenExited += onScreenChange;
}
private void setParallax(IScreen prev, IScreen next)
private void onScreenChange(IScreen prev, IScreen next)
{
parallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * ((IOsuScreen)next)?.BackgroundParallaxAmount ?? 1.0f;
}