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Merge remote-tracking branch 'origin/master' into fix-taiko-proxy-rewind
# Conflicts: # osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
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@ -78,6 +78,8 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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public abstract bool OnPressed(TaikoAction action);
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public virtual bool OnReleased(TaikoAction action) => false;
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protected override void UpdateInitialTransforms() => this.FadeIn();
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public override double LifetimeStart
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{
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get => base.LifetimeStart;
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@ -140,8 +142,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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}
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}
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protected override bool UseTransformStateManagement => false;
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// Normal and clap samples are handled by the drum
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protected override IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
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