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Refactors/renames
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@ -275,7 +275,7 @@ namespace osu.Game.Screens.Play
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var score = new ScoreInfo
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{
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BeatmapInfo = Beatmap.Value.BeatmapInfo,
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Beatmap = Beatmap.Value.BeatmapInfo,
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Ruleset = ruleset
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};
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ScoreProcessor.PopulateScore(score);
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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Ranking
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Beatmap = Beatmap.BeatmapInfo ?? Score.BeatmapInfo,
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Beatmap = Beatmap.BeatmapInfo ?? Score.Beatmap,
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Scale = new Vector2(0.7f)
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}
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};
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