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Refactors/renames
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@ -275,7 +275,7 @@ namespace osu.Game.Screens.Play
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var score = new ScoreInfo
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{
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BeatmapInfo = Beatmap.Value.BeatmapInfo,
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Beatmap = Beatmap.Value.BeatmapInfo,
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Ruleset = ruleset
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};
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ScoreProcessor.PopulateScore(score);
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