Merge remote-tracking branch 'upstream/master' into not-available-to-download

This commit is contained in:
Dean Herbert
2019-06-27 11:44:41 +09:00
39 changed files with 664 additions and 466 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Online.API
{
public abstract class ArchiveDownloadRequest<TModel> : APIDownloadRequest
where TModel : class
{
public readonly TModel Model;
public float Progress;
public event Action<float> DownloadProgressed;
protected ArchiveDownloadRequest(TModel model)
{
Model = model;
Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total);
}
}
}

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// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using System;
namespace osu.Game.Online.API.Requests
{
public class DownloadBeatmapSetRequest : APIDownloadRequest
public class DownloadBeatmapSetRequest : ArchiveDownloadRequest<BeatmapSetInfo>
{
public readonly BeatmapSetInfo BeatmapSet;
public float Progress;
public event Action<float> DownloadProgressed;
private readonly bool noVideo;
public DownloadBeatmapSetRequest(BeatmapSetInfo set, bool noVideo)
: base(set)
{
this.noVideo = noVideo;
BeatmapSet = set;
Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total);
}
protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}";
protected override string Target => $@"beatmapsets/{Model.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}";
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Online
{
public enum DownloadState
{
NotDownloaded,
Downloading,
Downloaded,
LocallyAvailable
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Database;
using osu.Game.Online.API;
namespace osu.Game.Online
{
/// <summary>
/// A component which tracks a beatmap through potential download/import/deletion.
/// </summary>
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
where TModel : class, IEquatable<TModel>
where TModelManager : class, IModelDownloader<TModel>
{
protected readonly Bindable<TModel> Model = new Bindable<TModel>();
private TModelManager manager;
/// <summary>
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary>
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
protected readonly Bindable<double> Progress = new Bindable<double>();
protected DownloadTrackingComposite(TModel model = null)
{
Model.Value = model;
}
[BackgroundDependencyLoader(true)]
private void load(TModelManager manager)
{
this.manager = manager;
Model.BindValueChanged(modelInfo =>
{
if (modelInfo.NewValue == null)
attachDownload(null);
else if (manager.IsAvailableLocally(modelInfo.NewValue))
State.Value = DownloadState.LocallyAvailable;
else
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
manager.DownloadBegan += download =>
{
if (download.Model.Equals(Model.Value))
attachDownload(download);
};
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
private ArchiveDownloadRequest<TModel> attachedRequest;
private void attachDownload(ArchiveDownloadRequest<TModel> request)
{
if (attachedRequest != null)
{
attachedRequest.Failure -= onRequestFailure;
attachedRequest.DownloadProgressed -= onRequestProgress;
attachedRequest.Success -= onRequestSuccess;
}
attachedRequest = request;
if (attachedRequest != null)
{
if (attachedRequest.Progress == 1)
{
State.Value = DownloadState.Downloaded;
Progress.Value = 1;
}
else
{
State.Value = DownloadState.Downloading;
Progress.Value = attachedRequest.Progress;
attachedRequest.Failure += onRequestFailure;
attachedRequest.DownloadProgressed += onRequestProgress;
attachedRequest.Success += onRequestSuccess;
}
}
else
{
State.Value = DownloadState.NotDownloaded;
}
}
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded);
private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress);
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void itemAdded(TModel s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() =>
{
if (!s.Equals(Model.Value))
return;
State.Value = state;
});
#region Disposal
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (manager != null)
{
manager.DownloadBegan -= attachDownload;
manager.ItemAdded -= itemAdded;
}
State.UnbindAll();
attachDownload(null);
}
#endregion
}
}