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Set AccentColour in concrete counters
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@ -105,11 +105,6 @@ namespace osu.Game.Screens.Play
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});
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}
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// todo: the stuff below should probably not be in this base implementation, but in each individual class.
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ComboCounter.AccentColour = colours.BlueLighter;
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AccuracyCounter.AccentColour = colours.BlueLighter;
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ScoreCounter.AccentColour = colours.BlueLighter;
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var shd = HealthDisplay as StandardHealthDisplay;
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if (shd != null)
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{
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