Set AccentColour in concrete counters

This commit is contained in:
Roman Kapustin
2018-11-15 23:37:21 +03:00
parent 3e2e2a7000
commit 37b19f78ae
4 changed files with 12 additions and 5 deletions

View File

@ -105,11 +105,6 @@ namespace osu.Game.Screens.Play
});
}
// todo: the stuff below should probably not be in this base implementation, but in each individual class.
ComboCounter.AccentColour = colours.BlueLighter;
AccuracyCounter.AccentColour = colours.BlueLighter;
ScoreCounter.AccentColour = colours.BlueLighter;
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
{