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Split polling logic from RoomManager, now a container
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@ -4,7 +4,6 @@
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using System;
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using osu.Framework.Configuration;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Screens.Multi
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{
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@ -40,11 +39,5 @@ namespace osu.Game.Screens.Multi
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/// Parts the currently-joined <see cref="Room"/>.
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/// </summary>
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void PartRoom();
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/// <summary>
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/// Queries for <see cref="Room"/>s matching a new <see cref="FilterCriteria"/>.
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/// </summary>
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/// <param name="criteria">The <see cref="FilterCriteria"/> to match.</param>
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void Filter(FilterCriteria criteria);
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}
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}
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