rename SliderVelocity to ScrollSpeed

This commit is contained in:
Firmatorenio 2021-01-29 15:04:55 +06:00
parent 449f883be1
commit 37ef5c7072

View File

@ -11,8 +11,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModDifficultyAdjust : ModDifficultyAdjust public class TaikoModDifficultyAdjust : ModDifficultyAdjust
{ {
[SettingSource("Slider Velocity", "Adjust a beatmap's set SV", LAST_SETTING_ORDER + 1)] [SettingSource("Scroll Speed", "Adjust a beatmap's set scroll speed", LAST_SETTING_ORDER + 1)]
public BindableNumber<float> SliderVelocity { get; } = new BindableFloat public BindableNumber<float> ScrollSpeed { get; } = new BindableFloat
{ {
Precision = 0.05f, Precision = 0.05f,
MinValue = 0.25f, MinValue = 0.25f,
@ -25,12 +25,12 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
get get
{ {
string sliderVelocity = SliderVelocity.IsDefault ? string.Empty : $"SV {SliderVelocity.Value:N1}"; string scrollSpeed = ScrollSpeed.IsDefault ? string.Empty : $"Scroll x{ScrollSpeed.Value:N1}";
return string.Join(", ", new[] return string.Join(", ", new[]
{ {
base.SettingDescription, base.SettingDescription,
sliderVelocity scrollSpeed
}.Where(s => !string.IsNullOrEmpty(s))); }.Where(s => !string.IsNullOrEmpty(s)));
} }
} }
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
base.ApplySettings(difficulty); base.ApplySettings(difficulty);
ApplySetting(SliderVelocity, sv => difficulty.SliderMultiplier *= sv); ApplySetting(ScrollSpeed, scroll => difficulty.SliderMultiplier *= scroll);
} }
} }
} }