Reverse directionality of up/down traversal keys to match scroll

This commit is contained in:
Dean Herbert
2022-11-24 13:55:58 +09:00
parent 9b9b8a5977
commit 37f725bfa2
2 changed files with 12 additions and 11 deletions

View File

@ -499,11 +499,12 @@ namespace osu.Game.Screens.Edit
seek(e, 1);
return true;
case Key.Down:
// Of those, these two keys are reversed from stable because it feels more natural (and matches mouse wheel scroll directionality).
case Key.Up:
seekControlPoint(-1);
return true;
case Key.Up:
case Key.Down:
seekControlPoint(1);
return true;