diff --git a/Templates/LICENSE b/Templates/LICENSE new file mode 100644 index 0000000000..3abffc40a7 --- /dev/null +++ b/Templates/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2021 ppy Pty Ltd . + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. diff --git a/Templates/README.md b/Templates/README.md new file mode 100644 index 0000000000..75ee76ddba --- /dev/null +++ b/Templates/README.md @@ -0,0 +1,21 @@ +# osu-templates + +Templates for use when creating osu! dependent projects. Create a fully-testable (and ready for git) custom ruleset in just two lines. + +## Usage + +```bash +# install (or update) templates package. +# this only needs to be done once +dotnet new -i ppy.osu.Game.Templates + +# create an empty freeform ruleset +dotnet new ruleset -n MyCoolRuleset +# create an empty scrolling ruleset (which provides the basics for a scrolling ←↑→↓ ruleset) +dotnet new ruleset-scrolling -n MyCoolRuleset + +# ..or start with a working sample freeform game +dotnet new ruleset-example -n MyCoolWorkingRuleset +# ..or a working sample scrolling game +dotnet new ruleset-scrolling-example -n MyCoolWorkingRuleset +``` diff --git a/Templates/Rulesets/ruleset-empty/.editorconfig b/Templates/Rulesets/ruleset-empty/.editorconfig new file mode 100644 index 0000000000..24825b7c42 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/.editorconfig @@ -0,0 +1,27 @@ +# EditorConfig is awesome: http://editorconfig.org +root = true + +[*.cs] +end_of_line = crlf +insert_final_newline = true +indent_style = space +indent_size = 4 +trim_trailing_whitespace = true + +#Roslyn naming styles + +#PascalCase for public and protected members +dotnet_naming_style.pascalcase.capitalization = pascal_case +dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal +dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.public_members_pascalcase.severity = suggestion +dotnet_naming_rule.public_members_pascalcase.symbols = public_members +dotnet_naming_rule.public_members_pascalcase.style = pascalcase + +#camelCase for private members +dotnet_naming_style.camelcase.capitalization = camel_case +dotnet_naming_symbols.private_members.applicable_accessibilities = private +dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.private_members_camelcase.severity = suggestion +dotnet_naming_rule.private_members_camelcase.symbols = private_members +dotnet_naming_rule.private_members_camelcase.style = camelcase \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-empty/.gitignore b/Templates/Rulesets/ruleset-empty/.gitignore new file mode 100644 index 0000000000..940794e60f --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/.gitignore @@ -0,0 +1,288 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ +**/Properties/launchSettings.json + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# TODO: Comment the next line if you want to checkin your web deploy settings +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/packages/* +# except build/, which is used as an MSBuild target. +!**/packages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/packages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Typescript v1 declaration files +typings/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush +.cr/ + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs diff --git a/Templates/Rulesets/ruleset-empty/.template.config/template.json b/Templates/Rulesets/ruleset-empty/.template.config/template.json new file mode 100644 index 0000000000..6bfe2e19dc --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/.template.config/template.json @@ -0,0 +1,16 @@ +{ + "$schema": "http://json.schemastore.org/template", + "author": "ppy Pty Ltd", + "classifications": [ + "Console" + ], + "name": "osu! ruleset", + "identity": "ppy.osu.Game.Templates.Rulesets", + "shortName": "ruleset", + "tags": { + "language": "C#", + "type": "project" + }, + "sourceName": "EmptyFreeform", + "preferNameDirectory": true +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json new file mode 100644 index 0000000000..fd03878699 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json @@ -0,0 +1,31 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "VisualTests (Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Debug)", + "env": {}, + "console": "internalConsole" + }, + { + "name": "VisualTests (Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Release)", + "env": {}, + "console": "internalConsole" + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/tasks.json b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/tasks.json new file mode 100644 index 0000000000..509df6a510 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/tasks.json @@ -0,0 +1,47 @@ +{ + // See https://go.microsoft.com/fwlink/?LinkId=733558 + // for the documentation about the tasks.json format + "version": "2.0.0", + "tasks": [ + { + "label": "Build (Debug)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.EmptyFreeformRuleset.Tests.csproj", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Build (Release)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.EmptyFreeformRuleset.Tests.csproj", + "-p:Configuration=Release", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Restore", + "type": "shell", + "command": "dotnet", + "args": [ + "restore" + ], + "problemMatcher": [] + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuGame.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuGame.cs new file mode 100644 index 0000000000..9c512a01ea --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuGame.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Tests.Visual; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.EmptyFreeform.Tests +{ + public class TestSceneOsuGame : OsuTestScene + { + [BackgroundDependencyLoader] + private void load(GameHost host, OsuGameBase gameBase) + { + OsuGame game = new OsuGame(); + game.SetHost(host); + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + game + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuPlayer.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuPlayer.cs new file mode 100644 index 0000000000..0f2ddf82a5 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/TestSceneOsuPlayer.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.EmptyFreeform.Tests +{ + [TestFixture] + public class TestSceneOsuPlayer : PlayerTestScene + { + protected override Ruleset CreatePlayerRuleset() => new EmptyFreeformRuleset(); + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/VisualTestRunner.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/VisualTestRunner.cs new file mode 100644 index 0000000000..4f810ce17f --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/VisualTestRunner.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework; +using osu.Framework.Platform; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.EmptyFreeform.Tests +{ + public static class VisualTestRunner + { + [STAThread] + public static int Main(string[] args) + { + using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) + { + host.Run(new OsuTestBrowser()); + return 0; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj new file mode 100644 index 0000000000..98a32f9b3a --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj @@ -0,0 +1,26 @@ + + + osu.Game.Rulesets.EmptyFreeform.Tests.VisualTestRunner + + + + + + false + + + + + + + + + + + + + WinExe + net5.0 + osu.Game.Rulesets.EmptyFreeform.Tests + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.sln b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.sln new file mode 100644 index 0000000000..706df08472 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.sln @@ -0,0 +1,96 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29123.88 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.EmptyFreeform", "osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj", "{5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.EmptyFreeform.Tests", "osu.Game.Rulesets.EmptyFreeform.Tests\osu.Game.Rulesets.EmptyFreeform.Tests.csproj", "{B4577C85-CB83-462A-BCE3-22FFEB16311D}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + VisualTests|Any CPU = VisualTests|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Debug|Any CPU.Build.0 = Debug|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Release|Any CPU.ActiveCfg = Release|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Release|Any CPU.Build.0 = Release|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.VisualTests|Any CPU.ActiveCfg = Release|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.VisualTests|Any CPU.Build.0 = Release|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Debug|Any CPU.Build.0 = Debug|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Release|Any CPU.ActiveCfg = Release|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Release|Any CPU.Build.0 = Release|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.VisualTests|Any CPU.Build.0 = Debug|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(NestedProjects) = preSolution + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {671B0BEC-2403-45B0-9357-2C97CC517668} + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + Policies = $0 + $0.TextStylePolicy = $1 + $1.EolMarker = Windows + $1.inheritsSet = VisualStudio + $1.inheritsScope = text/plain + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 + $2.IndentSwitchSection = True + $2.NewLinesForBracesInProperties = True + $2.NewLinesForBracesInAccessors = True + $2.NewLinesForBracesInAnonymousMethods = True + $2.NewLinesForBracesInControlBlocks = True + $2.NewLinesForBracesInAnonymousTypes = True + $2.NewLinesForBracesInObjectCollectionArrayInitializers = True + $2.NewLinesForBracesInLambdaExpressionBody = True + $2.NewLineForElse = True + $2.NewLineForCatch = True + $2.NewLineForFinally = True + $2.NewLineForMembersInObjectInit = True + $2.NewLineForMembersInAnonymousTypes = True + $2.NewLineForClausesInQuery = True + $2.SpacingAfterMethodDeclarationName = False + $2.SpaceAfterMethodCallName = False + $2.SpaceBeforeOpenSquareBracket = False + $2.inheritsSet = Mono + $2.inheritsScope = text/x-csharp + $2.scope = text/x-csharp + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + Policies = $0 + $0.TextStylePolicy = $1 + $1.EolMarker = Windows + $1.inheritsSet = VisualStudio + $1.inheritsScope = text/plain + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 + $2.IndentSwitchSection = True + $2.NewLinesForBracesInProperties = True + $2.NewLinesForBracesInAccessors = True + $2.NewLinesForBracesInAnonymousMethods = True + $2.NewLinesForBracesInControlBlocks = True + $2.NewLinesForBracesInAnonymousTypes = True + $2.NewLinesForBracesInObjectCollectionArrayInitializers = True + $2.NewLinesForBracesInLambdaExpressionBody = True + $2.NewLineForElse = True + $2.NewLineForCatch = True + $2.NewLineForFinally = True + $2.NewLineForMembersInObjectInit = True + $2.NewLineForMembersInAnonymousTypes = True + $2.NewLineForClausesInQuery = True + $2.SpacingAfterMethodDeclarationName = False + $2.SpaceAfterMethodCallName = False + $2.SpaceBeforeOpenSquareBracket = False + $2.inheritsSet = Mono + $2.inheritsScope = text/x-csharp + $2.scope = text/x-csharp + EndGlobalSection +EndGlobal diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.sln.DotSettings b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.sln.DotSettings new file mode 100644 index 0000000000..1cbe36794a --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.sln.DotSettings @@ -0,0 +1,877 @@ + + True + True + True + True + ExplicitlyExcluded + ExplicitlyExcluded + SOLUTION + WARNING + WARNING + WARNING + HINT + HINT + WARNING + + True + WARNING + WARNING + HINT + HINT + HINT + HINT + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + WARNING + HINT + SUGGESTION + HINT + HINT + HINT + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + WARNING + WARNING + HINT + WARNING + WARNING + DO_NOT_SHOW + HINT + WARNING + DO_NOT_SHOW + WARNING + HINT + HINT + HINT + ERROR + WARNING + HINT + HINT + HINT + WARNING + WARNING + HINT + DO_NOT_SHOW + HINT + HINT + HINT + HINT + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + WARNING + HINT + HINT + HINT + HINT + HINT + WARNING + WARNING + HINT + WARNING + WARNING + WARNING + WARNING + HINT + DO_NOT_SHOW + DO_NOT_SHOW + DO_NOT_SHOW + WARNING + + WARNING + WARNING + WARNING + WARNING + WARNING + ERROR + WARNING + WARNING + HINT + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + DO_NOT_SHOW + DO_NOT_SHOW + DO_NOT_SHOW + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + WARNING + HINT + HINT + HINT + HINT + HINT + HINT + HINT + + HINT + WARNING + WARNING + WARNING + WARNING + + True + WARNING + WARNING + WARNING + WARNING + WARNING + HINT + HINT + WARNING + WARNING + <?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" 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Ltd <contact@ppy.sh>. 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+ True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Beatmaps/EmptyFreeformBeatmapConverter.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Beatmaps/EmptyFreeformBeatmapConverter.cs new file mode 100644 index 0000000000..a441438d80 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Beatmaps/EmptyFreeformBeatmapConverter.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Threading; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.EmptyFreeform.Objects; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osuTK; + +namespace osu.Game.Rulesets.EmptyFreeform.Beatmaps +{ + public class EmptyFreeformBeatmapConverter : BeatmapConverter + { + public EmptyFreeformBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) + : base(beatmap, ruleset) + { + } + + // todo: Check for conversion types that should be supported (ie. Beatmap.HitObjects.Any(h => h is IHasXPosition)) + // https://github.com/ppy/osu/tree/master/osu.Game/Rulesets/Objects/Types + public override bool CanConvert() => true; + + protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken) + { + yield return new EmptyFreeformHitObject + { + Samples = original.Samples, + StartTime = original.StartTime, + Position = (original as IHasPosition)?.Position ?? Vector2.Zero, + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs new file mode 100644 index 0000000000..59a68245a6 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.EmptyFreeform +{ + public class EmptyFreeformDifficultyCalculator : DifficultyCalculator + { + public EmptyFreeformDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) + { + return new DifficultyAttributes(mods, skills, 0); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + + protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0]; + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformInputManager.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformInputManager.cs new file mode 100644 index 0000000000..b292a28c0d --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformInputManager.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using osu.Framework.Input.Bindings; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.EmptyFreeform +{ + public class EmptyFreeformInputManager : RulesetInputManager + { + public EmptyFreeformInputManager(RulesetInfo ruleset) + : base(ruleset, 0, SimultaneousBindingMode.Unique) + { + } + } + + public enum EmptyFreeformAction + { + [Description("Button 1")] + Button1, + + [Description("Button 2")] + Button2, + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs new file mode 100644 index 0000000000..96675e3e99 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformRuleset.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Bindings; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.EmptyFreeform.Beatmaps; +using osu.Game.Rulesets.EmptyFreeform.Mods; +using osu.Game.Rulesets.EmptyFreeform.UI; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.UI; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.EmptyFreeform +{ + public class EmptyFreeformRuleset : Ruleset + { + public override string Description => "a very emptyfreeformruleset ruleset"; + + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => + new DrawableEmptyFreeformRuleset(this, beatmap, mods); + + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => + new EmptyFreeformBeatmapConverter(beatmap, this); + + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => + new EmptyFreeformDifficultyCalculator(this, beatmap); + + public override IEnumerable GetModsFor(ModType type) + { + switch (type) + { + case ModType.Automation: + return new[] { new EmptyFreeformModAutoplay() }; + + default: + return new Mod[] { null }; + } + } + + public override string ShortName => "emptyfreeformruleset"; + + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] + { + new KeyBinding(InputKey.Z, EmptyFreeformAction.Button1), + new KeyBinding(InputKey.X, EmptyFreeformAction.Button2), + }; + + public override Drawable CreateIcon() => new Icon(ShortName[0]); + + public class Icon : CompositeDrawable + { + public Icon(char c) + { + InternalChildren = new Drawable[] + { + new Circle + { + Size = new Vector2(20), + Colour = Color4.White, + }, + new SpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = c.ToString(), + Font = OsuFont.Default.With(size: 18) + } + }; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs new file mode 100644 index 0000000000..d5c1e9bd15 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.EmptyFreeform.Objects; +using osu.Game.Rulesets.EmptyFreeform.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Scoring; +using osu.Game.Users; + +namespace osu.Game.Rulesets.EmptyFreeform.Mods +{ + public class EmptyFreeformModAutoplay : ModAutoplay + { + public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score + { + ScoreInfo = new ScoreInfo + { + User = new User { Username = "sample" }, + }, + Replay = new EmptyFreeformAutoGenerator(beatmap).Generate(), + }; + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/Drawables/DrawableEmptyFreeformHitObject.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/Drawables/DrawableEmptyFreeformHitObject.cs new file mode 100644 index 0000000000..0f38e9fdf8 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/Drawables/DrawableEmptyFreeformHitObject.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.EmptyFreeform.Objects.Drawables +{ + public class DrawableEmptyFreeformHitObject : DrawableHitObject + { + public DrawableEmptyFreeformHitObject(EmptyFreeformHitObject hitObject) + : base(hitObject) + { + Size = new Vector2(40); + Origin = Anchor.Centre; + + Position = hitObject.Position; + + // todo: add visuals. + } + + protected override void CheckForResult(bool userTriggered, double timeOffset) + { + if (timeOffset >= 0) + // todo: implement judgement logic + ApplyResult(r => r.Type = HitResult.Perfect); + } + + protected override void UpdateHitStateTransforms(ArmedState state) + { + const double duration = 1000; + + switch (state) + { + case ArmedState.Hit: + this.FadeOut(duration, Easing.OutQuint).Expire(); + break; + + case ArmedState.Miss: + this.FadeColour(Color4.Red, duration); + this.FadeOut(duration, Easing.InQuint).Expire(); + break; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs new file mode 100644 index 0000000000..9cd18d2d9f --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osuTK; + +namespace osu.Game.Rulesets.EmptyFreeform.Objects +{ + public class EmptyFreeformHitObject : HitObject, IHasPosition + { + public override Judgement CreateJudgement() => new Judgement(); + + public Vector2 Position { get; set; } + + public float X => Position.X; + public float Y => Position.Y; + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformAutoGenerator.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformAutoGenerator.cs new file mode 100644 index 0000000000..6d8d4215a2 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformAutoGenerator.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Replays; +using osu.Game.Rulesets.EmptyFreeform.Objects; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.EmptyFreeform.Replays +{ + public class EmptyFreeformAutoGenerator : AutoGenerator + { + protected Replay Replay; + protected List Frames => Replay.Frames; + + public new Beatmap Beatmap => (Beatmap)base.Beatmap; + + public EmptyFreeformAutoGenerator(IBeatmap beatmap) + : base(beatmap) + { + Replay = new Replay(); + } + + public override Replay Generate() + { + Frames.Add(new EmptyFreeformReplayFrame()); + + foreach (EmptyFreeformHitObject hitObject in Beatmap.HitObjects) + { + Frames.Add(new EmptyFreeformReplayFrame + { + Time = hitObject.StartTime, + Position = hitObject.Position, + // todo: add required inputs and extra frames. + }); + } + + return Replay; + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformFramedReplayInputHandler.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformFramedReplayInputHandler.cs new file mode 100644 index 0000000000..f25ea6ec62 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformFramedReplayInputHandler.cs @@ -0,0 +1,51 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; +using osu.Framework.Input.StateChanges; +using osu.Framework.Utils; +using osu.Game.Replays; +using osu.Game.Rulesets.Replays; +using osuTK; + +namespace osu.Game.Rulesets.EmptyFreeform.Replays +{ + public class EmptyFreeformFramedReplayInputHandler : FramedReplayInputHandler + { + public EmptyFreeformFramedReplayInputHandler(Replay replay) + : base(replay) + { + } + + protected override bool IsImportant(EmptyFreeformReplayFrame frame) => frame.Actions.Any(); + + protected Vector2 Position + { + get + { + var frame = CurrentFrame; + + if (frame == null) + return Vector2.Zero; + + Debug.Assert(CurrentTime != null); + + return Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time); + } + } + + public override void CollectPendingInputs(List inputs) + { + inputs.Add(new MousePositionAbsoluteInput + { + Position = GamefieldToScreenSpace(Position), + }); + inputs.Add(new ReplayState + { + PressedActions = CurrentFrame?.Actions ?? new List(), + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformReplayFrame.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformReplayFrame.cs new file mode 100644 index 0000000000..c84101ca70 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Replays/EmptyFreeformReplayFrame.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Rulesets.Replays; +using osuTK; + +namespace osu.Game.Rulesets.EmptyFreeform.Replays +{ + public class EmptyFreeformReplayFrame : ReplayFrame + { + public List Actions = new List(); + public Vector2 Position; + + public EmptyFreeformReplayFrame(EmptyFreeformAction? button = null) + { + if (button.HasValue) + Actions.Add(button.Value); + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/UI/DrawableEmptyFreeformRuleset.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/UI/DrawableEmptyFreeformRuleset.cs new file mode 100644 index 0000000000..290f35f516 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/UI/DrawableEmptyFreeformRuleset.cs @@ -0,0 +1,35 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.EmptyFreeform.Objects; +using osu.Game.Rulesets.EmptyFreeform.Objects.Drawables; +using osu.Game.Rulesets.EmptyFreeform.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.EmptyFreeform.UI +{ + [Cached] + public class DrawableEmptyFreeformRuleset : DrawableRuleset + { + public DrawableEmptyFreeformRuleset(EmptyFreeformRuleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) + : base(ruleset, beatmap, mods) + { + } + + protected override Playfield CreatePlayfield() => new EmptyFreeformPlayfield(); + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new EmptyFreeformFramedReplayInputHandler(replay); + + public override DrawableHitObject CreateDrawableRepresentation(EmptyFreeformHitObject h) => new DrawableEmptyFreeformHitObject(h); + + protected override PassThroughInputManager CreateInputManager() => new EmptyFreeformInputManager(Ruleset?.RulesetInfo); + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/UI/EmptyFreeformPlayfield.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/UI/EmptyFreeformPlayfield.cs new file mode 100644 index 0000000000..9df5935c45 --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/UI/EmptyFreeformPlayfield.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.EmptyFreeform.UI +{ + [Cached] + public class EmptyFreeformPlayfield : Playfield + { + [BackgroundDependencyLoader] + private void load() + { + AddRangeInternal(new Drawable[] + { + HitObjectContainer, + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/osu.Game.Rulesets.EmptyFreeform.csproj b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/osu.Game.Rulesets.EmptyFreeform.csproj new file mode 100644 index 0000000000..26349ed34f --- /dev/null +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/osu.Game.Rulesets.EmptyFreeform.csproj @@ -0,0 +1,15 @@ + + + netstandard2.1 + osu.Game.Rulesets.Sample + Library + AnyCPU + osu.Game.Rulesets.EmptyFreeform + + + + + + + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-example/.editorconfig b/Templates/Rulesets/ruleset-example/.editorconfig new file mode 100644 index 0000000000..24825b7c42 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/.editorconfig @@ -0,0 +1,27 @@ +# EditorConfig is awesome: http://editorconfig.org +root = true + +[*.cs] +end_of_line = crlf +insert_final_newline = true +indent_style = space +indent_size = 4 +trim_trailing_whitespace = true + +#Roslyn naming styles + +#PascalCase for public and protected members +dotnet_naming_style.pascalcase.capitalization = pascal_case +dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal +dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.public_members_pascalcase.severity = suggestion +dotnet_naming_rule.public_members_pascalcase.symbols = public_members +dotnet_naming_rule.public_members_pascalcase.style = pascalcase + +#camelCase for private members +dotnet_naming_style.camelcase.capitalization = camel_case +dotnet_naming_symbols.private_members.applicable_accessibilities = private +dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.private_members_camelcase.severity = suggestion +dotnet_naming_rule.private_members_camelcase.symbols = private_members +dotnet_naming_rule.private_members_camelcase.style = camelcase \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-example/.gitignore b/Templates/Rulesets/ruleset-example/.gitignore new file mode 100644 index 0000000000..940794e60f --- /dev/null +++ b/Templates/Rulesets/ruleset-example/.gitignore @@ -0,0 +1,288 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ +**/Properties/launchSettings.json + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# TODO: Comment the next line if you want to checkin your web deploy settings +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/packages/* +# except build/, which is used as an MSBuild target. +!**/packages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/packages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Typescript v1 declaration files +typings/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush +.cr/ + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs diff --git a/Templates/Rulesets/ruleset-example/.template.config/template.json b/Templates/Rulesets/ruleset-example/.template.config/template.json new file mode 100644 index 0000000000..5d2f6f1ebd --- /dev/null +++ b/Templates/Rulesets/ruleset-example/.template.config/template.json @@ -0,0 +1,17 @@ +{ + "$schema": "http://json.schemastore.org/template", + "author": "ppy Pty Ltd", + "classifications": [ + "Console" + ], + "name": "osu! ruleset (pippidon example)", + "identity": "ppy.osu.Game.Templates.Rulesets.Pippidon", + "shortName": "ruleset-example", + "tags": { + "language": "C#", + "type": "project" + }, + "sourceName": "Pippidon", + "preferNameDirectory": true +} + diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json new file mode 100644 index 0000000000..bd9db14259 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json @@ -0,0 +1,31 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "VisualTests (Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Pippidon.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Debug)", + "env": {}, + "console": "internalConsole" + }, + { + "name": "VisualTests (Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Pippidon.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Release)", + "env": {}, + "console": "internalConsole" + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/tasks.json b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/tasks.json new file mode 100644 index 0000000000..0ee07c1036 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/tasks.json @@ -0,0 +1,47 @@ +{ + // See https://go.microsoft.com/fwlink/?LinkId=733558 + // for the documentation about the tasks.json format + "version": "2.0.0", + "tasks": [ + { + "label": "Build (Debug)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.Pippidon.Tests.csproj", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Build (Release)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.Pippidon.Tests.csproj", + "-p:Configuration=Release", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Restore", + "type": "shell", + "command": "dotnet", + "args": [ + "restore" + ], + "problemMatcher": [] + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs new file mode 100644 index 0000000000..270d906b01 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Tests.Visual; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Pippidon.Tests +{ + public class TestSceneOsuGame : OsuTestScene + { + [BackgroundDependencyLoader] + private void load(GameHost host, OsuGameBase gameBase) + { + OsuGame game = new OsuGame(); + game.SetHost(host); + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + game + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuPlayer.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuPlayer.cs new file mode 100644 index 0000000000..f00528900c --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuPlayer.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Pippidon.Tests +{ + [TestFixture] + public class TestSceneOsuPlayer : PlayerTestScene + { + protected override Ruleset CreatePlayerRuleset() => new PippidonRuleset(); + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/VisualTestRunner.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/VisualTestRunner.cs new file mode 100644 index 0000000000..fd6bd9b714 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/VisualTestRunner.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework; +using osu.Framework.Platform; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Pippidon.Tests +{ + public static class VisualTestRunner + { + [STAThread] + public static int Main(string[] args) + { + using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) + { + host.Run(new OsuTestBrowser()); + return 0; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj new file mode 100644 index 0000000000..afa7b03536 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj @@ -0,0 +1,26 @@ + + + osu.Game.Rulesets.Pippidon.Tests.VisualTestRunner + + + + + + false + + + + + + + + + + + + + WinExe + net5.0 + osu.Game.Rulesets.Pippidon.Tests + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.sln b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.sln new file mode 100644 index 0000000000..bccffcd7ff --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.sln @@ -0,0 +1,96 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29123.88 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Pippidon", "osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj", "{5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Pippidon.Tests", "osu.Game.Rulesets.Pippidon.Tests\osu.Game.Rulesets.Pippidon.Tests.csproj", "{B4577C85-CB83-462A-BCE3-22FFEB16311D}" +EndProject +Global + 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+ True + True + o!f – new GridContainer { .. } + True + True + 2.0 + InCSharpFile + ofgc + True + new GridContainer +{ + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } +}; + True + True + o!f – new FillFlowContainer { .. } + True + True + 2.0 + InCSharpFile + offf + True + new FillFlowContainer +{ + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – new Container { .. } + True + True + 2.0 + InCSharpFile + ofcont + True + new Container +{ + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – BackgroundDependencyLoader load() + True + True + 2.0 + InCSharpFile + ofbdl + True + [BackgroundDependencyLoader] +private void load() +{ + $END$ +} + True + True + o!f – new Box { .. } + True + True + 2.0 + InCSharpFile + ofbox + True + new Box +{ + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, +}, + True + True + o!f – Children = [] + True + True + 2.0 + InCSharpFile + ofc + True + Children = new Drawable[] +{ + $END$ +}; + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs new file mode 100644 index 0000000000..a2a4784603 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Pippidon.Objects; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.Beatmaps +{ + public class PippidonBeatmapConverter : BeatmapConverter + { + public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) + : base(beatmap, ruleset) + { + } + + public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasPosition); + + protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken) + { + yield return new PippidonHitObject + { + Samples = original.Samples, + StartTime = original.StartTime, + Position = (original as IHasPosition)?.Position ?? Vector2.Zero, + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs new file mode 100644 index 0000000000..8ea334c99c --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Pippidon.Replays; +using osu.Game.Scoring; +using osu.Game.Users; + +namespace osu.Game.Rulesets.Pippidon.Mods +{ + public class PippidonModAutoplay : ModAutoplay + { + public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score + { + ScoreInfo = new ScoreInfo + { + User = new User { Username = "sample" }, + }, + Replay = new PippidonAutoGenerator(beatmap).Generate(), + }; + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/Drawables/DrawablePippidonHitObject.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/Drawables/DrawablePippidonHitObject.cs new file mode 100644 index 0000000000..399d6adda2 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/Drawables/DrawablePippidonHitObject.cs @@ -0,0 +1,78 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Pippidon.Objects.Drawables +{ + public class DrawablePippidonHitObject : DrawableHitObject + { + private const double time_preempt = 600; + private const double time_fadein = 400; + + public override bool HandlePositionalInput => true; + + public DrawablePippidonHitObject(PippidonHitObject hitObject) + : base(hitObject) + { + Size = new Vector2(80); + + Origin = Anchor.Centre; + Position = hitObject.Position; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + AddInternal(new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = textures.Get("coin"), + }); + } + + public override IEnumerable GetSamples() => new[] + { + new HitSampleInfo(HitSampleInfo.HIT_NORMAL, SampleControlPoint.DEFAULT_BANK) + }; + + protected override void CheckForResult(bool userTriggered, double timeOffset) + { + if (timeOffset >= 0) + ApplyResult(r => r.Type = IsHovered ? HitResult.Perfect : HitResult.Miss); + } + + protected override double InitialLifetimeOffset => time_preempt; + + protected override void UpdateInitialTransforms() => this.FadeInFromZero(time_fadein); + + protected override void UpdateHitStateTransforms(ArmedState state) + { + switch (state) + { + case ArmedState.Hit: + this.ScaleTo(5, 1500, Easing.OutQuint).FadeOut(1500, Easing.OutQuint).Expire(); + break; + + case ArmedState.Miss: + const double duration = 1000; + + this.ScaleTo(0.8f, duration, Easing.OutQuint); + this.MoveToOffset(new Vector2(0, 10), duration, Easing.In); + this.FadeColour(Color4.Red.Opacity(0.5f), duration / 2, Easing.OutQuint).Then().FadeOut(duration / 2, Easing.InQuint).Expire(); + break; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs new file mode 100644 index 0000000000..0c22554e82 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.Objects +{ + public class PippidonHitObject : HitObject, IHasPosition + { + public override Judgement CreateJudgement() => new Judgement(); + + public Vector2 Position { get; set; } + + public float X => Position.X; + public float Y => Position.Y; + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs new file mode 100644 index 0000000000..f6340f6c25 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Pippidon +{ + public class PippidonDifficultyCalculator : DifficultyCalculator + { + public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) + { + return new DifficultyAttributes(mods, skills, 0); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + + protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0]; + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonInputManager.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonInputManager.cs new file mode 100644 index 0000000000..aa7fa3188b --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonInputManager.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using osu.Framework.Input.Bindings; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Pippidon +{ + public class PippidonInputManager : RulesetInputManager + { + public PippidonInputManager(RulesetInfo ruleset) + : base(ruleset, 0, SimultaneousBindingMode.Unique) + { + } + } + + public enum PippidonAction + { + [Description("Button 1")] + Button1, + + [Description("Button 2")] + Button2, + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs new file mode 100644 index 0000000000..89fed791cd --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs @@ -0,0 +1,57 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Bindings; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Pippidon.Beatmaps; +using osu.Game.Rulesets.Pippidon.Mods; +using osu.Game.Rulesets.Pippidon.UI; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Pippidon +{ + public class PippidonRuleset : Ruleset + { + public override string Description => "gather the osu!coins"; + + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => + new DrawablePippidonRuleset(this, beatmap, mods); + + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => + new PippidonBeatmapConverter(beatmap, this); + + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => + new PippidonDifficultyCalculator(this, beatmap); + + public override IEnumerable GetModsFor(ModType type) + { + switch (type) + { + case ModType.Automation: + return new[] { new PippidonModAutoplay() }; + + default: + return new Mod[] { null }; + } + } + + public override string ShortName => "pippidon"; + + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] + { + new KeyBinding(InputKey.Z, PippidonAction.Button1), + new KeyBinding(InputKey.X, PippidonAction.Button2), + }; + + public override Drawable CreateIcon() => new Sprite + { + Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"), + }; + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonAutoGenerator.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonAutoGenerator.cs new file mode 100644 index 0000000000..9c54b82e38 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonAutoGenerator.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Replays; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.Pippidon.Replays +{ + public class PippidonAutoGenerator : AutoGenerator + { + protected Replay Replay; + protected List Frames => Replay.Frames; + + public new Beatmap Beatmap => (Beatmap)base.Beatmap; + + public PippidonAutoGenerator(IBeatmap beatmap) + : base(beatmap) + { + Replay = new Replay(); + } + + public override Replay Generate() + { + Frames.Add(new PippidonReplayFrame()); + + foreach (PippidonHitObject hitObject in Beatmap.HitObjects) + { + Frames.Add(new PippidonReplayFrame + { + Time = hitObject.StartTime, + Position = hitObject.Position, + }); + } + + return Replay; + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonFramedReplayInputHandler.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonFramedReplayInputHandler.cs new file mode 100644 index 0000000000..18efa6b885 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonFramedReplayInputHandler.cs @@ -0,0 +1,46 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Diagnostics; +using osu.Framework.Input.StateChanges; +using osu.Framework.Utils; +using osu.Game.Replays; +using osu.Game.Rulesets.Replays; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.Replays +{ + public class PippidonFramedReplayInputHandler : FramedReplayInputHandler + { + public PippidonFramedReplayInputHandler(Replay replay) + : base(replay) + { + } + + protected override bool IsImportant(PippidonReplayFrame frame) => true; + + protected Vector2 Position + { + get + { + var frame = CurrentFrame; + + if (frame == null) + return Vector2.Zero; + + Debug.Assert(CurrentTime != null); + + return NextFrame != null ? Interpolation.ValueAt(CurrentTime.Value, frame.Position, NextFrame.Position, frame.Time, NextFrame.Time) : frame.Position; + } + } + + public override void CollectPendingInputs(List inputs) + { + inputs.Add(new MousePositionAbsoluteInput + { + Position = GamefieldToScreenSpace(Position) + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonReplayFrame.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonReplayFrame.cs new file mode 100644 index 0000000000..949ca160be --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Replays/PippidonReplayFrame.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Replays; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.Replays +{ + public class PippidonReplayFrame : ReplayFrame + { + public Vector2 Position; + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Samples/Gameplay/normal-hitnormal.mp3 b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Samples/Gameplay/normal-hitnormal.mp3 new file mode 100644 index 0000000000..90b13d1f73 Binary files /dev/null and b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Samples/Gameplay/normal-hitnormal.mp3 differ diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Textures/character.png b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Textures/character.png new file mode 100644 index 0000000000..e79d2528ec Binary files /dev/null and b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Textures/character.png differ diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Textures/coin.png b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Textures/coin.png new file mode 100644 index 0000000000..3cd89c6ce6 Binary files /dev/null and b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Resources/Textures/coin.png differ diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Scoring/PippidonScoreProcessor.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Scoring/PippidonScoreProcessor.cs new file mode 100644 index 0000000000..1c4fe698c2 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Scoring/PippidonScoreProcessor.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Scoring; + +namespace osu.Game.Rulesets.Pippidon.Scoring +{ + public class PippidonScoreProcessor : ScoreProcessor + { + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/DrawablePippidonRuleset.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/DrawablePippidonRuleset.cs new file mode 100644 index 0000000000..d923963bef --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/DrawablePippidonRuleset.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Pippidon.Objects.Drawables; +using osu.Game.Rulesets.Pippidon.Replays; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + [Cached] + public class DrawablePippidonRuleset : DrawableRuleset + { + public DrawablePippidonRuleset(PippidonRuleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) + : base(ruleset, beatmap, mods) + { + } + + public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new PippidonPlayfieldAdjustmentContainer(); + + protected override Playfield CreatePlayfield() => new PippidonPlayfield(); + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new PippidonFramedReplayInputHandler(replay); + + public override DrawableHitObject CreateDrawableRepresentation(PippidonHitObject h) => new DrawablePippidonHitObject(h); + + protected override PassThroughInputManager CreateInputManager() => new PippidonInputManager(Ruleset?.RulesetInfo); + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonCursorContainer.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonCursorContainer.cs new file mode 100644 index 0000000000..9de3f4ba14 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonCursorContainer.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Rulesets.UI; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + public class PippidonCursorContainer : GameplayCursorContainer + { + private Sprite cursorSprite; + private Texture cursorTexture; + + protected override Drawable CreateCursor() => cursorSprite = new Sprite + { + Scale = new Vector2(0.5f), + Origin = Anchor.Centre, + Texture = cursorTexture, + }; + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + cursorTexture = textures.Get("character"); + + if (cursorSprite != null) + cursorSprite.Texture = cursorTexture; + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs new file mode 100644 index 0000000000..b5a97c5ea3 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + [Cached] + public class PippidonPlayfield : Playfield + { + protected override GameplayCursorContainer CreateCursor() => new PippidonCursorContainer(); + + [BackgroundDependencyLoader] + private void load() + { + AddRangeInternal(new Drawable[] + { + HitObjectContainer, + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfieldAdjustmentContainer.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfieldAdjustmentContainer.cs new file mode 100644 index 0000000000..9236683827 --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfieldAdjustmentContainer.cs @@ -0,0 +1,20 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.UI; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + public class PippidonPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer + { + public PippidonPlayfieldAdjustmentContainer() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + + Size = new Vector2(0.8f); + } + } +} diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/osu.Game.Rulesets.Pippidon.csproj b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/osu.Game.Rulesets.Pippidon.csproj new file mode 100644 index 0000000000..e4a3d39d6d --- /dev/null +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/osu.Game.Rulesets.Pippidon.csproj @@ -0,0 +1,15 @@ + + + netstandard2.1 + osu.Game.Rulesets.Sample + Library + AnyCPU + osu.Game.Rulesets.Pippidon + + + + + + + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-empty/.editorconfig b/Templates/Rulesets/ruleset-scrolling-empty/.editorconfig new file mode 100644 index 0000000000..24825b7c42 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/.editorconfig @@ -0,0 +1,27 @@ +# EditorConfig is awesome: http://editorconfig.org +root = true + +[*.cs] +end_of_line = crlf +insert_final_newline = true +indent_style = space +indent_size = 4 +trim_trailing_whitespace = true + +#Roslyn naming styles + +#PascalCase for public and protected members +dotnet_naming_style.pascalcase.capitalization = pascal_case +dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal +dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.public_members_pascalcase.severity = suggestion +dotnet_naming_rule.public_members_pascalcase.symbols = public_members +dotnet_naming_rule.public_members_pascalcase.style = pascalcase + +#camelCase for private members +dotnet_naming_style.camelcase.capitalization = camel_case +dotnet_naming_symbols.private_members.applicable_accessibilities = private +dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.private_members_camelcase.severity = suggestion +dotnet_naming_rule.private_members_camelcase.symbols = private_members +dotnet_naming_rule.private_members_camelcase.style = camelcase \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-empty/.gitignore b/Templates/Rulesets/ruleset-scrolling-empty/.gitignore new file mode 100644 index 0000000000..940794e60f --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/.gitignore @@ -0,0 +1,288 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ +**/Properties/launchSettings.json + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# TODO: Comment the next line if you want to checkin your web deploy settings +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/packages/* +# except build/, which is used as an MSBuild target. +!**/packages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/packages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Typescript v1 declaration files +typings/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush +.cr/ + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs diff --git a/Templates/Rulesets/ruleset-scrolling-empty/.template.config/template.json b/Templates/Rulesets/ruleset-scrolling-empty/.template.config/template.json new file mode 100644 index 0000000000..3eb99a1f9d --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/.template.config/template.json @@ -0,0 +1,16 @@ +{ + "$schema": "http://json.schemastore.org/template", + "author": "ppy Pty Ltd", + "classifications": [ + "Console" + ], + "name": "osu! ruleset (scrolling)", + "identity": "ppy.osu.Game.Templates.Rulesets.Scrolling", + "shortName": "ruleset-scrolling", + "tags": { + "language": "C#", + "type": "project" + }, + "sourceName": "EmptyScrolling", + "preferNameDirectory": true +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json new file mode 100644 index 0000000000..24e4873ed6 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json @@ -0,0 +1,31 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "VisualTests (Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Debug)", + "env": {}, + "console": "internalConsole" + }, + { + "name": "VisualTests (Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Release)", + "env": {}, + "console": "internalConsole" + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/tasks.json b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/tasks.json new file mode 100644 index 0000000000..00d0dc7d9b --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/tasks.json @@ -0,0 +1,47 @@ +{ + // See https://go.microsoft.com/fwlink/?LinkId=733558 + // for the documentation about the tasks.json format + "version": "2.0.0", + "tasks": [ + { + "label": "Build (Debug)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.EmptyScrolling.Tests.csproj", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Build (Release)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.EmptyScrolling.Tests.csproj", + "-p:Configuration=Release", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Restore", + "type": "shell", + "command": "dotnet", + "args": [ + "restore" + ], + "problemMatcher": [] + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs new file mode 100644 index 0000000000..aed6abb6bf --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuGame.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Tests.Visual; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.EmptyScrolling.Tests +{ + public class TestSceneOsuGame : OsuTestScene + { + [BackgroundDependencyLoader] + private void load(GameHost host, OsuGameBase gameBase) + { + OsuGame game = new OsuGame(); + game.SetHost(host); + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + game + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuPlayer.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuPlayer.cs new file mode 100644 index 0000000000..9460576196 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/TestSceneOsuPlayer.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.EmptyScrolling.Tests +{ + [TestFixture] + public class TestSceneOsuPlayer : PlayerTestScene + { + protected override Ruleset CreatePlayerRuleset() => new EmptyScrollingRuleset(); + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/VisualTestRunner.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/VisualTestRunner.cs new file mode 100644 index 0000000000..65cfb2bff4 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/VisualTestRunner.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework; +using osu.Framework.Platform; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.EmptyScrolling.Tests +{ + public static class VisualTestRunner + { + [STAThread] + public static int Main(string[] args) + { + using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) + { + host.Run(new OsuTestBrowser()); + return 0; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj new file mode 100644 index 0000000000..c9f87a8551 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj @@ -0,0 +1,26 @@ + + + osu.Game.Rulesets.EmptyScrolling.Tests.VisualTestRunner + + + + + + false + + + + + + + + + + + + + WinExe + net5.0 + osu.Game.Rulesets.EmptyScrolling.Tests + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.sln b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.sln new file mode 100644 index 0000000000..97361e1a7b --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.sln @@ -0,0 +1,96 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29123.88 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.EmptyScrolling", "osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj", "{5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.EmptyScrolling.Tests", "osu.Game.Rulesets.EmptyScrolling.Tests\osu.Game.Rulesets.EmptyScrolling.Tests.csproj", "{B4577C85-CB83-462A-BCE3-22FFEB16311D}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + VisualTests|Any CPU = VisualTests|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Debug|Any CPU.Build.0 = Debug|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Release|Any CPU.ActiveCfg = Release|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.Release|Any CPU.Build.0 = Release|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.VisualTests|Any CPU.ActiveCfg = Release|Any CPU + {5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}.VisualTests|Any CPU.Build.0 = Release|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Debug|Any CPU.Build.0 = Debug|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Release|Any CPU.ActiveCfg = Release|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.Release|Any CPU.Build.0 = Release|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU + {B4577C85-CB83-462A-BCE3-22FFEB16311D}.VisualTests|Any CPU.Build.0 = Debug|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(NestedProjects) = preSolution + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {671B0BEC-2403-45B0-9357-2C97CC517668} + EndGlobalSection + GlobalSection(MonoDevelopProperties) = preSolution + Policies = $0 + $0.TextStylePolicy = $1 + $1.EolMarker = Windows + $1.inheritsSet = VisualStudio + $1.inheritsScope = text/plain + $1.scope = text/x-csharp + $0.CSharpFormattingPolicy = $2 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+ True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Beatmaps/EmptyScrollingBeatmapConverter.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Beatmaps/EmptyScrollingBeatmapConverter.cs new file mode 100644 index 0000000000..02fb9a9dd5 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Beatmaps/EmptyScrollingBeatmapConverter.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Threading; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.EmptyScrolling.Objects; + +namespace osu.Game.Rulesets.EmptyScrolling.Beatmaps +{ + public class EmptyScrollingBeatmapConverter : BeatmapConverter + { + public EmptyScrollingBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) + : base(beatmap, ruleset) + { + } + + // todo: Check for conversion types that should be supported (ie. Beatmap.HitObjects.Any(h => h is IHasXPosition)) + // https://github.com/ppy/osu/tree/master/osu.Game/Rulesets/Objects/Types + public override bool CanConvert() => true; + + protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken) + { + yield return new EmptyScrollingHitObject + { + Samples = original.Samples, + StartTime = original.StartTime, + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs new file mode 100644 index 0000000000..7f29c4e712 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.EmptyScrolling +{ + public class EmptyScrollingDifficultyCalculator : DifficultyCalculator + { + public EmptyScrollingDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) + { + return new DifficultyAttributes(mods, skills, 0); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + + protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0]; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingInputManager.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingInputManager.cs new file mode 100644 index 0000000000..632e04f301 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingInputManager.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using osu.Framework.Input.Bindings; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.EmptyScrolling +{ + public class EmptyScrollingInputManager : RulesetInputManager + { + public EmptyScrollingInputManager(RulesetInfo ruleset) + : base(ruleset, 0, SimultaneousBindingMode.Unique) + { + } + } + + public enum EmptyScrollingAction + { + [Description("Button 1")] + Button1, + + [Description("Button 2")] + Button2, + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs new file mode 100644 index 0000000000..c1d4de52b7 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingRuleset.cs @@ -0,0 +1,57 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Input.Bindings; +using osu.Game.Beatmaps; +using osu.Game.Graphics; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.EmptyScrolling.Beatmaps; +using osu.Game.Rulesets.EmptyScrolling.Mods; +using osu.Game.Rulesets.EmptyScrolling.UI; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.EmptyScrolling +{ + public class EmptyScrollingRuleset : Ruleset + { + public override string Description => "a very emptyscrolling ruleset"; + + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableEmptyScrollingRuleset(this, beatmap, mods); + + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new EmptyScrollingBeatmapConverter(beatmap, this); + + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(this, beatmap); + + public override IEnumerable GetModsFor(ModType type) + { + switch (type) + { + case ModType.Automation: + return new[] { new EmptyScrollingModAutoplay() }; + + default: + return new Mod[] { null }; + } + } + + public override string ShortName => "emptyscrolling"; + + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] + { + new KeyBinding(InputKey.Z, EmptyScrollingAction.Button1), + new KeyBinding(InputKey.X, EmptyScrollingAction.Button2), + }; + + public override Drawable CreateIcon() => new SpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Text = ShortName[0].ToString(), + Font = OsuFont.Default.With(size: 18), + }; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs new file mode 100644 index 0000000000..6dad1ff43b --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.EmptyScrolling.Objects; +using osu.Game.Rulesets.EmptyScrolling.Replays; +using osu.Game.Scoring; +using osu.Game.Users; +using System.Collections.Generic; + +namespace osu.Game.Rulesets.EmptyScrolling.Mods +{ + public class EmptyScrollingModAutoplay : ModAutoplay + { + public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score + { + ScoreInfo = new ScoreInfo + { + User = new User { Username = "sample" }, + }, + Replay = new EmptyScrollingAutoGenerator(beatmap).Generate(), + }; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/Drawables/DrawableEmptyScrollingHitObject.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/Drawables/DrawableEmptyScrollingHitObject.cs new file mode 100644 index 0000000000..b5ff0cde7c --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/Drawables/DrawableEmptyScrollingHitObject.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.EmptyScrolling.Objects.Drawables +{ + public class DrawableEmptyScrollingHitObject : DrawableHitObject + { + public DrawableEmptyScrollingHitObject(EmptyScrollingHitObject hitObject) + : base(hitObject) + { + Size = new Vector2(40); + Origin = Anchor.Centre; + + // todo: add visuals. + } + + protected override void CheckForResult(bool userTriggered, double timeOffset) + { + if (timeOffset >= 0) + // todo: implement judgement logic + ApplyResult(r => r.Type = HitResult.Perfect); + } + + protected override void UpdateHitStateTransforms(ArmedState state) + { + const double duration = 1000; + + switch (state) + { + case ArmedState.Hit: + this.FadeOut(duration, Easing.OutQuint).Expire(); + break; + + case ArmedState.Miss: + + this.FadeColour(Color4.Red, duration); + this.FadeOut(duration, Easing.InQuint).Expire(); + break; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs new file mode 100644 index 0000000000..9b469be496 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs @@ -0,0 +1,13 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.EmptyScrolling.Objects +{ + public class EmptyScrollingHitObject : HitObject + { + public override Judgement CreateJudgement() => new Judgement(); + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingAutoGenerator.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingAutoGenerator.cs new file mode 100644 index 0000000000..7923918842 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingAutoGenerator.cs @@ -0,0 +1,41 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Replays; +using osu.Game.Rulesets.EmptyScrolling.Objects; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.EmptyScrolling.Replays +{ + public class EmptyScrollingAutoGenerator : AutoGenerator + { + protected Replay Replay; + protected List Frames => Replay.Frames; + + public new Beatmap Beatmap => (Beatmap)base.Beatmap; + + public EmptyScrollingAutoGenerator(IBeatmap beatmap) + : base(beatmap) + { + Replay = new Replay(); + } + + public override Replay Generate() + { + Frames.Add(new EmptyScrollingReplayFrame()); + + foreach (EmptyScrollingHitObject hitObject in Beatmap.HitObjects) + { + Frames.Add(new EmptyScrollingReplayFrame + { + Time = hitObject.StartTime + // todo: add required inputs and extra frames. + }); + } + + return Replay; + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingFramedReplayInputHandler.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingFramedReplayInputHandler.cs new file mode 100644 index 0000000000..4b998cfca3 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingFramedReplayInputHandler.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Input.StateChanges; +using osu.Game.Replays; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.EmptyScrolling.Replays +{ + public class EmptyScrollingFramedReplayInputHandler : FramedReplayInputHandler + { + public EmptyScrollingFramedReplayInputHandler(Replay replay) + : base(replay) + { + } + + protected override bool IsImportant(EmptyScrollingReplayFrame frame) => frame.Actions.Any(); + + public override void CollectPendingInputs(List inputs) + { + inputs.Add(new ReplayState + { + PressedActions = CurrentFrame?.Actions ?? new List(), + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingReplayFrame.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingReplayFrame.cs new file mode 100644 index 0000000000..2f19cffd2a --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Replays/EmptyScrollingReplayFrame.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.EmptyScrolling.Replays +{ + public class EmptyScrollingReplayFrame : ReplayFrame + { + public List Actions = new List(); + + public EmptyScrollingReplayFrame(EmptyScrollingAction? button = null) + { + if (button.HasValue) + Actions.Add(button.Value); + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/UI/DrawableEmptyScrollingRuleset.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/UI/DrawableEmptyScrollingRuleset.cs new file mode 100644 index 0000000000..620a4abc51 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/UI/DrawableEmptyScrollingRuleset.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.EmptyScrolling.Objects; +using osu.Game.Rulesets.EmptyScrolling.Objects.Drawables; +using osu.Game.Rulesets.EmptyScrolling.Replays; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; + +namespace osu.Game.Rulesets.EmptyScrolling.UI +{ + [Cached] + public class DrawableEmptyScrollingRuleset : DrawableScrollingRuleset + { + public DrawableEmptyScrollingRuleset(EmptyScrollingRuleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) + : base(ruleset, beatmap, mods) + { + Direction.Value = ScrollingDirection.Left; + TimeRange.Value = 6000; + } + + protected override Playfield CreatePlayfield() => new EmptyScrollingPlayfield(); + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new EmptyScrollingFramedReplayInputHandler(replay); + + public override DrawableHitObject CreateDrawableRepresentation(EmptyScrollingHitObject h) => new DrawableEmptyScrollingHitObject(h); + + protected override PassThroughInputManager CreateInputManager() => new EmptyScrollingInputManager(Ruleset?.RulesetInfo); + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/UI/EmptyScrollingPlayfield.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/UI/EmptyScrollingPlayfield.cs new file mode 100644 index 0000000000..56620e44b3 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/UI/EmptyScrollingPlayfield.cs @@ -0,0 +1,22 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Game.Rulesets.UI.Scrolling; + +namespace osu.Game.Rulesets.EmptyScrolling.UI +{ + [Cached] + public class EmptyScrollingPlayfield : ScrollingPlayfield + { + [BackgroundDependencyLoader] + private void load() + { + AddRangeInternal(new Drawable[] + { + HitObjectContainer, + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/osu.Game.Rulesets.EmptyScrolling.csproj b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/osu.Game.Rulesets.EmptyScrolling.csproj new file mode 100644 index 0000000000..ce0ada6b6e --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/osu.Game.Rulesets.EmptyScrolling.csproj @@ -0,0 +1,15 @@ + + + netstandard2.1 + osu.Game.Rulesets.Sample + Library + AnyCPU + osu.Game.Rulesets.EmptyScrolling + + + + + + + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-example/.editorconfig b/Templates/Rulesets/ruleset-scrolling-example/.editorconfig new file mode 100644 index 0000000000..24825b7c42 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/.editorconfig @@ -0,0 +1,27 @@ +# EditorConfig is awesome: http://editorconfig.org +root = true + +[*.cs] +end_of_line = crlf +insert_final_newline = true +indent_style = space +indent_size = 4 +trim_trailing_whitespace = true + +#Roslyn naming styles + +#PascalCase for public and protected members +dotnet_naming_style.pascalcase.capitalization = pascal_case +dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal +dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.public_members_pascalcase.severity = suggestion +dotnet_naming_rule.public_members_pascalcase.symbols = public_members +dotnet_naming_rule.public_members_pascalcase.style = pascalcase + +#camelCase for private members +dotnet_naming_style.camelcase.capitalization = camel_case +dotnet_naming_symbols.private_members.applicable_accessibilities = private +dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate +dotnet_naming_rule.private_members_camelcase.severity = suggestion +dotnet_naming_rule.private_members_camelcase.symbols = private_members +dotnet_naming_rule.private_members_camelcase.style = camelcase \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-example/.gitignore b/Templates/Rulesets/ruleset-scrolling-example/.gitignore new file mode 100644 index 0000000000..940794e60f --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/.gitignore @@ -0,0 +1,288 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ +**/Properties/launchSettings.json + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# TODO: Comment the next line if you want to checkin your web deploy settings +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/packages/* +# except build/, which is used as an MSBuild target. +!**/packages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/packages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Typescript v1 declaration files +typings/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush +.cr/ + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs diff --git a/Templates/Rulesets/ruleset-scrolling-example/.template.config/template.json b/Templates/Rulesets/ruleset-scrolling-example/.template.config/template.json new file mode 100644 index 0000000000..a1c097f1c8 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/.template.config/template.json @@ -0,0 +1,16 @@ +{ + "$schema": "http://json.schemastore.org/template", + "author": "ppy Pty Ltd", + "classifications": [ + "Console" + ], + "name": "osu! ruleset (scrolling pippidon example)", + "identity": "ppy.osu.Game.Templates.Rulesets.Scrolling.Pippidon", + "shortName": "ruleset-scrolling-example", + "tags": { + "language": "C#", + "type": "project" + }, + "sourceName": "Pippidon", + "preferNameDirectory": true +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json new file mode 100644 index 0000000000..bd9db14259 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json @@ -0,0 +1,31 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "VisualTests (Debug)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Pippidon.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Debug)", + "env": {}, + "console": "internalConsole" + }, + { + "name": "VisualTests (Release)", + "type": "coreclr", + "request": "launch", + "program": "dotnet", + "args": [ + "${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Pippidon.Tests.dll" + ], + "cwd": "${workspaceRoot}", + "preLaunchTask": "Build (Release)", + "env": {}, + "console": "internalConsole" + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/tasks.json b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/tasks.json new file mode 100644 index 0000000000..0ee07c1036 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/tasks.json @@ -0,0 +1,47 @@ +{ + // See https://go.microsoft.com/fwlink/?LinkId=733558 + // for the documentation about the tasks.json format + "version": "2.0.0", + "tasks": [ + { + "label": "Build (Debug)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.Pippidon.Tests.csproj", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Build (Release)", + "type": "shell", + "command": "dotnet", + "args": [ + "build", + "--no-restore", + "osu.Game.Rulesets.Pippidon.Tests.csproj", + "-p:Configuration=Release", + "-p:GenerateFullPaths=true", + "-m", + "-verbosity:m" + ], + "group": "build", + "problemMatcher": "$msCompile" + }, + { + "label": "Restore", + "type": "shell", + "command": "dotnet", + "args": [ + "restore" + ], + "problemMatcher": [] + } + ] +} \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs new file mode 100644 index 0000000000..270d906b01 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuGame.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Platform; +using osu.Game.Tests.Visual; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Pippidon.Tests +{ + public class TestSceneOsuGame : OsuTestScene + { + [BackgroundDependencyLoader] + private void load(GameHost host, OsuGameBase gameBase) + { + OsuGame game = new OsuGame(); + game.SetHost(host); + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + }, + game + }; + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuPlayer.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuPlayer.cs new file mode 100644 index 0000000000..f00528900c --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/TestSceneOsuPlayer.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Pippidon.Tests +{ + [TestFixture] + public class TestSceneOsuPlayer : PlayerTestScene + { + protected override Ruleset CreatePlayerRuleset() => new PippidonRuleset(); + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/VisualTestRunner.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/VisualTestRunner.cs new file mode 100644 index 0000000000..fd6bd9b714 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/VisualTestRunner.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework; +using osu.Framework.Platform; +using osu.Game.Tests; + +namespace osu.Game.Rulesets.Pippidon.Tests +{ + public static class VisualTestRunner + { + [STAThread] + public static int Main(string[] args) + { + using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) + { + host.Run(new OsuTestBrowser()); + return 0; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj new file mode 100644 index 0000000000..afa7b03536 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj @@ -0,0 +1,26 @@ + + + osu.Game.Rulesets.Pippidon.Tests.VisualTestRunner + + + + + + false + + + + + + + + + + + + + WinExe + net5.0 + osu.Game.Rulesets.Pippidon.Tests + + \ No newline at end of file diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.sln b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.sln new file mode 100644 index 0000000000..bccffcd7ff --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.sln @@ -0,0 +1,96 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29123.88 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Pippidon", "osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj", "{5AE1F0F1-DAFA-46E7-959C-DA233B7C87E9}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Pippidon.Tests", "osu.Game.Rulesets.Pippidon.Tests\osu.Game.Rulesets.Pippidon.Tests.csproj", 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Ltd <contact@ppy.sh>. Licensed under the MIT Licence. +See the LICENCE file in the repository root for full licence text. + + <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> + <Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb"><ExtraRule Prefix="_" Suffix="" Style="aaBb" /></Policy> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy> + <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="I" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="T" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /> + True + True + True + True + True + True + True + True + True + True + True + True + o!f – Object Initializer: Anchor&Origin + True + constant("Centre") + 0 + True + True + 2.0 + InCSharpFile + ofao + True + Anchor = Anchor.$anchor$, +Origin = Anchor.$anchor$, + True + True + o!f – InternalChildren = [] + True + True + 2.0 + InCSharpFile + ofic + True + InternalChildren = new Drawable[] +{ + $END$ +}; + True + True + o!f – new GridContainer { .. } + True + True + 2.0 + InCSharpFile + ofgc + True + new GridContainer +{ + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } +}; + True + True + o!f – new FillFlowContainer { .. } + True + True + 2.0 + InCSharpFile + offf + True + new FillFlowContainer +{ + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – new Container { .. } + True + True + 2.0 + InCSharpFile + ofcont + True + new Container +{ + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } +}, + True + True + o!f – BackgroundDependencyLoader load() + True + True + 2.0 + InCSharpFile + ofbdl + True + [BackgroundDependencyLoader] +private void load() +{ + $END$ +} + True + True + o!f – new Box { .. } + True + True + 2.0 + InCSharpFile + ofbox + True + new Box +{ + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, +}, + True + True + o!f – Children = [] + True + True + 2.0 + InCSharpFile + ofc + True + Children = new Drawable[] +{ + $END$ +}; + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs new file mode 100644 index 0000000000..8f0b31ef1b --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using System.Threading; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Types; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Pippidon.UI; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.Beatmaps +{ + public class PippidonBeatmapConverter : BeatmapConverter + { + private readonly float minPosition; + private readonly float maxPosition; + + public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) + : base(beatmap, ruleset) + { + minPosition = beatmap.HitObjects.Min(getUsablePosition); + maxPosition = beatmap.HitObjects.Max(getUsablePosition); + } + + public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition && h is IHasYPosition); + + protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken) + { + yield return new PippidonHitObject + { + Samples = original.Samples, + StartTime = original.StartTime, + Lane = getLane(original) + }; + } + + private int getLane(HitObject hitObject) => (int)MathHelper.Clamp( + (getUsablePosition(hitObject) - minPosition) / (maxPosition - minPosition) * PippidonPlayfield.LANE_COUNT, 0, PippidonPlayfield.LANE_COUNT - 1); + + private float getUsablePosition(HitObject h) => (h as IHasYPosition)?.Y ?? ((IHasXPosition)h).X; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs new file mode 100644 index 0000000000..8ea334c99c --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs @@ -0,0 +1,25 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Pippidon.Replays; +using osu.Game.Scoring; +using osu.Game.Users; + +namespace osu.Game.Rulesets.Pippidon.Mods +{ + public class PippidonModAutoplay : ModAutoplay + { + public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score + { + ScoreInfo = new ScoreInfo + { + User = new User { Username = "sample" }, + }, + Replay = new PippidonAutoGenerator(beatmap).Generate(), + }; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/Drawables/DrawablePippidonHitObject.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/Drawables/DrawablePippidonHitObject.cs new file mode 100644 index 0000000000..e458cacef9 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/Drawables/DrawablePippidonHitObject.cs @@ -0,0 +1,75 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Audio; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Pippidon.UI; +using osu.Game.Rulesets.Scoring; +using osuTK; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Pippidon.Objects.Drawables +{ + public class DrawablePippidonHitObject : DrawableHitObject + { + private BindableNumber currentLane; + + public DrawablePippidonHitObject(PippidonHitObject hitObject) + : base(hitObject) + { + Size = new Vector2(40); + + Origin = Anchor.Centre; + Y = hitObject.Lane * PippidonPlayfield.LANE_HEIGHT; + } + + [BackgroundDependencyLoader] + private void load(PippidonPlayfield playfield, TextureStore textures) + { + AddInternal(new Sprite + { + RelativeSizeAxes = Axes.Both, + Texture = textures.Get("coin"), + }); + + currentLane = playfield.CurrentLane.GetBoundCopy(); + } + + public override IEnumerable GetSamples() => new[] + { + new HitSampleInfo(HitSampleInfo.HIT_NORMAL, SampleControlPoint.DEFAULT_BANK) + }; + + protected override void CheckForResult(bool userTriggered, double timeOffset) + { + if (timeOffset >= 0) + ApplyResult(r => r.Type = currentLane.Value == HitObject.Lane ? HitResult.Perfect : HitResult.Miss); + } + + protected override void UpdateHitStateTransforms(ArmedState state) + { + switch (state) + { + case ArmedState.Hit: + this.ScaleTo(5, 1500, Easing.OutQuint).FadeOut(1500, Easing.OutQuint).Expire(); + break; + + case ArmedState.Miss: + + const double duration = 1000; + + this.ScaleTo(0.8f, duration, Easing.OutQuint); + this.MoveToOffset(new Vector2(0, 10), duration, Easing.In); + this.FadeColour(Color4.Red, duration / 2, Easing.OutQuint).Then().FadeOut(duration / 2, Easing.InQuint).Expire(); + break; + } + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs new file mode 100644 index 0000000000..9dd135479f --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs @@ -0,0 +1,18 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects; + +namespace osu.Game.Rulesets.Pippidon.Objects +{ + public class PippidonHitObject : HitObject + { + /// + /// Range = [-1,1] + /// + public int Lane; + + public override Judgement CreateJudgement() => new Judgement(); + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs new file mode 100644 index 0000000000..f6340f6c25 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Difficulty.Preprocessing; +using osu.Game.Rulesets.Difficulty.Skills; +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Pippidon +{ + public class PippidonDifficultyCalculator : DifficultyCalculator + { + public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap) + : base(ruleset, beatmap) + { + } + + protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) + { + return new DifficultyAttributes(mods, skills, 0); + } + + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + + protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0]; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonInputManager.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonInputManager.cs new file mode 100644 index 0000000000..c9e6e6faaa --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonInputManager.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.ComponentModel; +using osu.Framework.Input.Bindings; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Pippidon +{ + public class PippidonInputManager : RulesetInputManager + { + public PippidonInputManager(RulesetInfo ruleset) + : base(ruleset, 0, SimultaneousBindingMode.Unique) + { + } + } + + public enum PippidonAction + { + [Description("Move up")] + MoveUp, + + [Description("Move down")] + MoveDown, + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs new file mode 100644 index 0000000000..ede00f1510 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonRuleset.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Bindings; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Difficulty; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Pippidon.Beatmaps; +using osu.Game.Rulesets.Pippidon.Mods; +using osu.Game.Rulesets.Pippidon.UI; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Rulesets.Pippidon +{ + public class PippidonRuleset : Ruleset + { + public override string Description => "gather the osu!coins"; + + public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new DrawablePippidonRuleset(this, beatmap, mods); + + public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PippidonBeatmapConverter(beatmap, this); + + public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new PippidonDifficultyCalculator(this, beatmap); + + public override IEnumerable GetModsFor(ModType type) + { + switch (type) + { + case ModType.Automation: + return new[] { new PippidonModAutoplay() }; + + default: + return new Mod[] { null }; + } + } + + public override string ShortName => "pippidon"; + + public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] + { + new KeyBinding(InputKey.W, PippidonAction.MoveUp), + new KeyBinding(InputKey.S, PippidonAction.MoveDown), + }; + + public override Drawable CreateIcon() => new Sprite + { + Margin = new MarginPadding { Top = 3 }, + Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"), + }; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonAutoGenerator.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonAutoGenerator.cs new file mode 100644 index 0000000000..bd99cdcdbd --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonAutoGenerator.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Replays; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Pippidon.UI; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.Pippidon.Replays +{ + public class PippidonAutoGenerator : AutoGenerator + { + protected Replay Replay; + protected List Frames => Replay.Frames; + + public new Beatmap Beatmap => (Beatmap)base.Beatmap; + + public PippidonAutoGenerator(IBeatmap beatmap) + : base(beatmap) + { + Replay = new Replay(); + } + + public override Replay Generate() + { + int currentLane = 0; + + Frames.Add(new PippidonReplayFrame()); + + foreach (PippidonHitObject hitObject in Beatmap.HitObjects) + { + if (currentLane == hitObject.Lane) + continue; + + int totalTravel = Math.Abs(hitObject.Lane - currentLane); + var direction = hitObject.Lane > currentLane ? PippidonAction.MoveDown : PippidonAction.MoveUp; + + double time = hitObject.StartTime - 5; + + if (totalTravel == PippidonPlayfield.LANE_COUNT - 1) + addFrame(time, direction == PippidonAction.MoveDown ? PippidonAction.MoveUp : PippidonAction.MoveDown); + else + { + time -= totalTravel * KEY_UP_DELAY; + + for (int i = 0; i < totalTravel; i++) + { + addFrame(time, direction); + time += KEY_UP_DELAY; + } + } + + currentLane = hitObject.Lane; + } + + return Replay; + } + + private void addFrame(double time, PippidonAction direction) + { + Frames.Add(new PippidonReplayFrame(direction) { Time = time }); + Frames.Add(new PippidonReplayFrame { Time = time + KEY_UP_DELAY }); //Release the keys as well + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonFramedReplayInputHandler.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonFramedReplayInputHandler.cs new file mode 100644 index 0000000000..7652357b4d --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonFramedReplayInputHandler.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Input.StateChanges; +using osu.Game.Replays; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.Pippidon.Replays +{ + public class PippidonFramedReplayInputHandler : FramedReplayInputHandler + { + public PippidonFramedReplayInputHandler(Replay replay) + : base(replay) + { + } + + protected override bool IsImportant(PippidonReplayFrame frame) => frame.Actions.Any(); + + public override void CollectPendingInputs(List inputs) + { + inputs.Add(new ReplayState + { + PressedActions = CurrentFrame?.Actions ?? new List(), + }); + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonReplayFrame.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonReplayFrame.cs new file mode 100644 index 0000000000..468ac9c725 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Replays/PippidonReplayFrame.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Rulesets.Replays; + +namespace osu.Game.Rulesets.Pippidon.Replays +{ + public class PippidonReplayFrame : ReplayFrame + { + public List Actions = new List(); + + public PippidonReplayFrame(PippidonAction? button = null) + { + if (button.HasValue) + Actions.Add(button.Value); + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Samples/Gameplay/normal-hitnormal.mp3 b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Samples/Gameplay/normal-hitnormal.mp3 new file mode 100644 index 0000000000..90b13d1f73 Binary files /dev/null and b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Samples/Gameplay/normal-hitnormal.mp3 differ diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Textures/character.png b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Textures/character.png new file mode 100644 index 0000000000..e79d2528ec Binary files /dev/null and b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Textures/character.png differ diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Textures/coin.png b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Textures/coin.png new file mode 100644 index 0000000000..3cd89c6ce6 Binary files /dev/null and b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Resources/Textures/coin.png differ diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/DrawablePippidonRuleset.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/DrawablePippidonRuleset.cs new file mode 100644 index 0000000000..9a73dd7790 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/DrawablePippidonRuleset.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Input; +using osu.Game.Beatmaps; +using osu.Game.Input.Handlers; +using osu.Game.Replays; +using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Pippidon.Objects; +using osu.Game.Rulesets.Pippidon.Objects.Drawables; +using osu.Game.Rulesets.Pippidon.Replays; +using osu.Game.Rulesets.UI; +using osu.Game.Rulesets.UI.Scrolling; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + [Cached] + public class DrawablePippidonRuleset : DrawableScrollingRuleset + { + public DrawablePippidonRuleset(PippidonRuleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) + : base(ruleset, beatmap, mods) + { + Direction.Value = ScrollingDirection.Left; + TimeRange.Value = 6000; + } + + protected override Playfield CreatePlayfield() => new PippidonPlayfield(); + + protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new PippidonFramedReplayInputHandler(replay); + + public override DrawableHitObject CreateDrawableRepresentation(PippidonHitObject h) => new DrawablePippidonHitObject(h); + + protected override PassThroughInputManager CreateInputManager() => new PippidonInputManager(Ruleset?.RulesetInfo); + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/PippidonCharacter.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/PippidonCharacter.cs new file mode 100644 index 0000000000..dd0a20f1b4 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/PippidonCharacter.cs @@ -0,0 +1,87 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Input.Bindings; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics.Containers; +using osuTK; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + public class PippidonCharacter : BeatSyncedContainer, IKeyBindingHandler + { + public readonly BindableInt LanePosition = new BindableInt + { + Value = 0, + MinValue = 0, + MaxValue = PippidonPlayfield.LANE_COUNT - 1, + }; + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Size = new Vector2(PippidonPlayfield.LANE_HEIGHT); + + Child = new Sprite + { + FillMode = FillMode.Fit, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Scale = new Vector2(1.2f), + RelativeSizeAxes = Axes.Both, + Texture = textures.Get("character") + }; + + LanePosition.BindValueChanged(e => { this.MoveToY(e.NewValue * PippidonPlayfield.LANE_HEIGHT); }); + } + + protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes) + { + if (effectPoint.KiaiMode) + { + bool direction = beatIndex % 2 == 1; + double duration = timingPoint.BeatLength / 2; + + Child.RotateTo(direction ? 10 : -10, duration * 2, Easing.InOutSine); + + Child.Animate(i => i.MoveToY(-10, duration, Easing.Out)) + .Then(i => i.MoveToY(0, duration, Easing.In)); + } + else + { + Child.ClearTransforms(); + Child.RotateTo(0, 500, Easing.Out); + Child.MoveTo(Vector2.Zero, 500, Easing.Out); + } + } + + public bool OnPressed(PippidonAction action) + { + switch (action) + { + case PippidonAction.MoveUp: + changeLane(-1); + return true; + + case PippidonAction.MoveDown: + changeLane(1); + return true; + + default: + return false; + } + } + + public void OnReleased(PippidonAction action) + { + } + + private void changeLane(int change) => LanePosition.Value = (LanePosition.Value + change + PippidonPlayfield.LANE_COUNT) % PippidonPlayfield.LANE_COUNT; + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs new file mode 100644 index 0000000000..0e50030162 --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/UI/PippidonPlayfield.cs @@ -0,0 +1,128 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Audio.Track; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Textures; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Rulesets.UI.Scrolling; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Pippidon.UI +{ + [Cached] + public class PippidonPlayfield : ScrollingPlayfield + { + public const float LANE_HEIGHT = 70; + + public const int LANE_COUNT = 6; + + public BindableInt CurrentLane => pippidon.LanePosition; + + private PippidonCharacter pippidon; + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + AddRangeInternal(new Drawable[] + { + new LaneContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Child = new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding + { + Left = 200, + Top = LANE_HEIGHT / 2, + Bottom = LANE_HEIGHT / 2 + }, + Children = new Drawable[] + { + HitObjectContainer, + pippidon = new PippidonCharacter + { + Origin = Anchor.Centre, + }, + } + }, + }, + }); + } + + private class LaneContainer : BeatSyncedContainer + { + private OsuColour colours; + private FillFlowContainer fill; + + private readonly Container content = new Container + { + RelativeSizeAxes = Axes.Both, + }; + + protected override Container Content => content; + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + this.colours = colours; + + InternalChildren = new Drawable[] + { + fill = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Colour = colours.BlueLight, + Direction = FillDirection.Vertical, + }, + content, + }; + + for (int i = 0; i < LANE_COUNT; i++) + { + fill.Add(new Lane + { + RelativeSizeAxes = Axes.X, + Height = LANE_HEIGHT, + }); + } + } + + private class Lane : CompositeDrawable + { + public Lane() + { + InternalChildren = new Drawable[] + { + new Box + { + Colour = Color4.White, + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Height = 0.95f, + }, + }; + } + } + + protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes) + { + if (effectPoint.KiaiMode) + fill.FlashColour(colours.PinkLight, 800, Easing.In); + } + } + } +} diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/osu.Game.Rulesets.Pippidon.csproj b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/osu.Game.Rulesets.Pippidon.csproj new file mode 100644 index 0000000000..e4a3d39d6d --- /dev/null +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/osu.Game.Rulesets.Pippidon.csproj @@ -0,0 +1,15 @@ + + + netstandard2.1 + osu.Game.Rulesets.Sample + Library + AnyCPU + osu.Game.Rulesets.Pippidon + + + + + + + + \ No newline at end of file diff --git a/Templates/osu.Game.Templates.csproj b/Templates/osu.Game.Templates.csproj new file mode 100644 index 0000000000..3894bf2166 --- /dev/null +++ b/Templates/osu.Game.Templates.csproj @@ -0,0 +1,24 @@ + + + Template + ppy.osu.Game.Templates + osu! templates + ppy Pty Ltd + https://github.com/ppy/osu-templates/blob/master/LICENCE.md + https://github.com/ppy/osu-templates + https://github.com/ppy/osu-templates + Automated release. + Copyright (c) 2021 ppy Pty Ltd + Templates to use when creating a ruleset for consumption in osu!. + dotnet-new;templates;osu + netstandard2.1 + true + false + content + + + + + + +