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Populate mods too
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@ -45,6 +45,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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return new OsuDifficultyAttributes
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return new OsuDifficultyAttributes
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{
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{
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StarRating = starRating,
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StarRating = starRating,
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Mods = mods,
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AimStrain = aimRating,
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AimStrain = aimRating,
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SpeedStrain = speedRating,
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SpeedStrain = speedRating,
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ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5,
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ApproachRate = preempt > 1200 ? (1800 - preempt) / 120 : (1200 - preempt) / 150 + 5,
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