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Fix some null inspections
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@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Verify
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private void load(OverlayColourProvider colours)
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{
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generalVerifier = new BeatmapVerifier();
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rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateBeatmapVerifier();
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rulesetVerifier = beatmap.BeatmapInfo.Ruleset.CreateInstance().CreateBeatmapVerifier();
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context = new BeatmapVerifierContext(beatmap, workingBeatmap.Value, verify.InterpretedDifficulty.Value);
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verify.InterpretedDifficulty.BindValueChanged(difficulty => context.InterpretedDifficulty = difficulty.NewValue);
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