diff --git a/osu.Game/Rulesets/Objects/CurvedHitObject.cs b/osu.Game/Rulesets/Objects/CurvedHitObject.cs index 57da216445..4d1d437e8a 100644 --- a/osu.Game/Rulesets/Objects/CurvedHitObject.cs +++ b/osu.Game/Rulesets/Objects/CurvedHitObject.cs @@ -5,7 +5,6 @@ using OpenTK; using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using osu.Game.Audio; -using System; namespace osu.Game.Rulesets.Objects { diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs index 2c08a826d7..124f31cbc1 100644 --- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs @@ -226,14 +226,15 @@ namespace osu.Game.Rulesets.Objects.Legacy private List convertSoundType(LegacySoundType type, SampleBankInfo bankInfo) { - var soundTypes = new List(); - - soundTypes.Add(new SampleInfo + var soundTypes = new List { - Bank = bankInfo.Normal, - Name = SampleInfo.HIT_NORMAL, - Volume = bankInfo.Volume - }); + new SampleInfo + { + Bank = bankInfo.Normal, + Name = SampleInfo.HIT_NORMAL, + Volume = bankInfo.Volume + } + }; if ((type & LegacySoundType.Finish) > 0) { @@ -270,9 +271,9 @@ namespace osu.Game.Rulesets.Objects.Legacy private class SampleBankInfo { - public string Normal = null; - public string Add = null; - public int Volume = 0; + public string Normal; + public string Add; + public int Volume; public SampleBankInfo Clone() {