mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Remove DI requirement for the Facade in PlayerLoader
This commit is contained in:
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
@ -18,19 +17,15 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
protected virtual Facade CreateFacade() => new Facade();
|
||||
|
||||
public Facade Facade => facade;
|
||||
public readonly Facade Facade;
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the logo assigned to this FacadeContainer should be tracking the position its facade.
|
||||
/// </summary>
|
||||
public bool Tracking;
|
||||
|
||||
[Cached]
|
||||
private Facade facade;
|
||||
|
||||
private OsuLogo logo;
|
||||
private float facadeScale;
|
||||
|
||||
private Vector2 startPosition;
|
||||
private Easing easing;
|
||||
private double startTime;
|
||||
@ -38,11 +33,11 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
public FacadeContainer()
|
||||
{
|
||||
facade = CreateFacade();
|
||||
Facade = CreateFacade();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the logo that should track the Facade's position, as well as how it should transform to its initial position.
|
||||
/// Assign the logo that should track the Facade's position, as well as how it should transform to its initial position.
|
||||
/// </summary>
|
||||
/// <param name="logo"> The instance of the logo to be used for tracking. </param>
|
||||
/// <param name="facadeScale"> The scale of the facade. </param>
|
||||
@ -60,7 +55,7 @@ namespace osu.Game.Graphics.Containers
|
||||
this.easing = easing;
|
||||
}
|
||||
|
||||
private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(facade.ScreenSpaceDrawQuad.Centre);
|
||||
private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(Facade.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
@ -69,9 +64,9 @@ namespace osu.Game.Graphics.Containers
|
||||
if (logo == null || !Tracking)
|
||||
return;
|
||||
|
||||
facade.Size = new Vector2(logo.SizeForFlow * facadeScale);
|
||||
Facade.Size = new Vector2(logo.SizeForFlow * facadeScale);
|
||||
|
||||
if (facade.IsLoaded && logo.Position != logoTrackingPosition)
|
||||
if (Facade.IsLoaded && logo.Position != logoTrackingPosition)
|
||||
{
|
||||
// Required for the correct position of the logo to be set with respect to logoTrackingPosition
|
||||
logo.RelativePositionAxes = Axes.None;
|
||||
|
Reference in New Issue
Block a user