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Implement mania hold note body recycling
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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private readonly Container<DrawableHoldNoteTail> tailContainer;
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private readonly Container<DrawableHoldNoteTick> tickContainer;
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private readonly Drawable bodyPiece;
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private readonly SkinnableDrawable bodyPiece;
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/// <summary>
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/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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RelativeSizeAxes = Axes.X;
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AddRangeInternal(new[]
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AddRangeInternal(new Drawable[]
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{
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bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody, hitObject.Column), _ => new DefaultBodyPiece
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{
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@ -135,6 +135,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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// Samples are played by the head/tail notes.
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}
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public override void OnKilled()
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{
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base.OnKilled();
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(bodyPiece.Drawable as IHoldNoteBody)?.Recycle();
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}
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protected override void Update()
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{
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base.Update();
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