mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Fix bindable changes
This commit is contained in:
@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -87,7 +87,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
pairing.Position.BindValueChanged(pos =>
|
||||
{
|
||||
if (IsDragged) return;
|
||||
Position = new Vector2(pos.X, pos.Y);
|
||||
|
||||
Position = new Vector2(pos.NewValue.X, pos.NewValue.Y);
|
||||
}, true);
|
||||
|
||||
updateTeams();
|
||||
@ -127,7 +128,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
|
||||
private void updateProgression()
|
||||
{
|
||||
if (!Pairing.Completed)
|
||||
if (!Pairing.Completed.Value)
|
||||
{
|
||||
// ensure we clear any of our teams from our progression.
|
||||
// this is not pretty logic but should suffice for now.
|
||||
@ -177,10 +178,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
if (Pairing.Grouping.Value == null) return;
|
||||
|
||||
var instaWinAmount = Pairing.Grouping.Value.BestOf / 2;
|
||||
var instaWinAmount = Pairing.Grouping.Value.BestOf.Value / 2;
|
||||
|
||||
Pairing.Completed.Value = Pairing.Grouping.Value.BestOf > 0
|
||||
&& (Pairing.Team1Score + Pairing.Team2Score >= Pairing.Grouping.Value.BestOf || Pairing.Team1Score > instaWinAmount || Pairing.Team2Score > instaWinAmount);
|
||||
Pairing.Completed.Value = Pairing.Grouping.Value.BestOf.Value > 0
|
||||
&& (Pairing.Team1Score.Value + Pairing.Team2Score.Value >= Pairing.Grouping.Value.BestOf.Value || Pairing.Team1Score.Value > instaWinAmount || Pairing.Team2Score.Value > instaWinAmount);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -193,7 +194,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
globalSelection = editorInfo.Selected.GetBoundCopy();
|
||||
globalSelection.BindValueChanged(s =>
|
||||
{
|
||||
if (s != Pairing) Selected = false;
|
||||
if (s.NewValue != Pairing) Selected = false;
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -216,14 +217,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
var team2Match = conditional.Acronyms.Contains(Pairing.Team2Acronym);
|
||||
|
||||
if (team1Match && team2Match)
|
||||
Pairing.Date.Value = conditional.Date;
|
||||
Pairing.Date.Value = conditional.Date.Value;
|
||||
}
|
||||
}
|
||||
|
||||
Flow.Children = new[]
|
||||
{
|
||||
new DrawableMatchTeam(Pairing.Team1, Pairing, Pairing.Losers),
|
||||
new DrawableMatchTeam(Pairing.Team2, Pairing, Pairing.Losers)
|
||||
new DrawableMatchTeam(Pairing.Team1.Value, Pairing, Pairing.Losers.Value),
|
||||
new DrawableMatchTeam(Pairing.Team2.Value, Pairing, Pairing.Losers.Value)
|
||||
};
|
||||
|
||||
SchedulerAfterChildren.Add(() => Scheduler.Add(updateProgression));
|
||||
|
Reference in New Issue
Block a user