Add hit object stacking.

This commit is contained in:
Damnae
2017-02-09 06:56:39 +01:00
parent 2e5ad31cc7
commit 38b25a7df3
16 changed files with 187 additions and 27 deletions

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using System;
using System.Collections.Generic;
@ -9,7 +10,7 @@ namespace osu.Game.Modes.Objects
public abstract class HitObjectConverter<T>
where T : HitObject
{
public abstract List<T> Convert(List<HitObject> input);
public abstract List<T> Convert(Beatmap beatmap);
}
public class HitObjectConvertException : Exception