Add hit object stacking.

This commit is contained in:
Damnae
2017-02-09 06:56:39 +01:00
parent 2e5ad31cc7
commit 38b25a7df3
16 changed files with 187 additions and 27 deletions

View File

@ -125,7 +125,7 @@ namespace osu.Game.Screens.Play
OnQuit = Exit
};
hitRenderer = ruleset.CreateHitRendererWith(beatmap.HitObjects);
hitRenderer = ruleset.CreateHitRendererWith(beatmap);
//bind HitRenderer to ScoreProcessor and ourselves (for a pass situation)
hitRenderer.OnJudgement += scoreProcessor.AddJudgement;