Add hit object stacking.

This commit is contained in:
Damnae
2017-02-09 06:56:39 +01:00
parent 2e5ad31cc7
commit 38b25a7df3
16 changed files with 187 additions and 27 deletions

View File

@ -8,6 +8,7 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Catch
{
@ -15,7 +16,7 @@ namespace osu.Game.Modes.Catch
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new CatchHitRenderer { Objects = objects };
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
protected override PlayMode PlayMode => PlayMode.Catch;