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Add hit object stacking.
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@ -9,6 +9,7 @@ using osu.Game.Modes.Osu;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.UI;
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using osu.Game.Beatmaps;
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namespace osu.Game.Modes.Mania
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{
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@ -16,7 +17,7 @@ namespace osu.Game.Modes.Mania
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{
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public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
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public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new ManiaHitRenderer { Objects = objects };
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
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protected override PlayMode PlayMode => PlayMode.Mania;
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