Add hit object stacking.

This commit is contained in:
Damnae
2017-02-09 06:56:39 +01:00
parent 2e5ad31cc7
commit 38b25a7df3
16 changed files with 187 additions and 27 deletions

View File

@ -17,6 +17,9 @@ namespace osu.Game.Modes.Osu.Objects
public virtual Vector2 EndPosition => Position;
public int StackHeight { get; set; }
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
{
base.SetDefaultsFromBeatmap(beatmap);