Update usages of ChangeHandler to EditorBeatmap where relevant

This commit is contained in:
Dean Herbert
2020-10-08 17:43:27 +09:00
parent 7ffab38728
commit 38babf3de5
3 changed files with 12 additions and 14 deletions

View File

@ -238,9 +238,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void deleteSelected()
{
ChangeHandler?.BeginChange();
EditorBeatmap?.RemoveRange(selectedBlueprints.Select(b => b.HitObject));
ChangeHandler?.EndChange();
}
#endregion
@ -307,7 +305,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <param name="sampleName">The name of the hit sample.</param>
public void AddHitSample(string sampleName)
{
ChangeHandler?.BeginChange();
EditorBeatmap?.BeginChange();
foreach (var h in SelectedHitObjects)
{
@ -318,7 +316,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
h.Samples.Add(new HitSampleInfo { Name = sampleName });
}
ChangeHandler?.EndChange();
EditorBeatmap?.EndChange();
}
/// <summary>
@ -328,7 +326,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <exception cref="InvalidOperationException">Throws if any selected object doesn't implement <see cref="IHasComboInformation"/></exception>
public void SetNewCombo(bool state)
{
ChangeHandler?.BeginChange();
EditorBeatmap?.BeginChange();
foreach (var h in SelectedHitObjects)
{
@ -340,7 +338,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
EditorBeatmap?.UpdateHitObject(h);
}
ChangeHandler?.EndChange();
EditorBeatmap?.EndChange();
}
/// <summary>
@ -349,12 +347,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <param name="sampleName">The name of the hit sample.</param>
public void RemoveHitSample(string sampleName)
{
ChangeHandler?.BeginChange();
EditorBeatmap?.BeginChange();
foreach (var h in SelectedHitObjects)
h.SamplesBindable.RemoveAll(s => s.Name == sampleName);
ChangeHandler?.EndChange();
EditorBeatmap?.EndChange();
}
#endregion