Rename HitObject -> DrawableObject in selection blueprints

This commit is contained in:
smoogipoo
2019-10-21 17:04:56 +09:00
parent 7967c73f03
commit 38c2c328ff
12 changed files with 47 additions and 47 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected IEnumerable<SelectionBlueprint> SelectedBlueprints => selectedBlueprints;
private readonly List<SelectionBlueprint> selectedBlueprints;
protected IEnumerable<HitObject> SelectedHitObjects => selectedBlueprints.Select(b => b.HitObject.HitObject);
protected IEnumerable<HitObject> SelectedHitObjects => selectedBlueprints.Select(b => b.DrawableObject.HitObject);
private Drawable outline;
@ -81,7 +81,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
case Key.Delete:
foreach (var h in selectedBlueprints.ToList())
placementHandler.Delete(h.HitObject.HitObject);
placementHandler.Delete(h.DrawableObject.HitObject);
return true;
}