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Refactor the rewrite
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@ -90,8 +90,8 @@ namespace osu.Game.Overlays.Changelog
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isActivated = true;
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this.FadeIn(transition_duration);
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lineBadge.IsCollapsed = false;
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if (!withoutFiringUpdates && Selected != null)
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Selected(this, EventArgs.Empty);
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if (!withoutFiringUpdates)
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Selected?.Invoke(this, EventArgs.Empty);
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}
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public void Deactivate()
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