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Rename all occurrences of finishers to strong.
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@ -23,7 +23,7 @@ namespace osu.Game.Modes.Taiko.UI
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{
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/// <summary>
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/// The play field height. This is relative to the size of hit objects
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/// such that the playfield is just a bit larger than finishers.
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/// such that the playfield is just a bit larger than strong hits.
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/// </summary>
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public const float PLAYFIELD_HEIGHT = TaikoHitObject.CIRCLE_RADIUS * 2 * 2;
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