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Merge branch 'master' into update-framework
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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Select
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private readonly FailRetryGraph failRetryGraph;
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private readonly DimmedLoadingAnimation loading;
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private APIAccess api;
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private IAPIProvider api;
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private ScheduledDelegate pendingBeatmapSwitch;
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@ -160,7 +160,7 @@ namespace osu.Game.Screens.Select
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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private void load(IAPIProvider api)
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{
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this.api = api;
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}
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@ -43,7 +43,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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private IBindable<RulesetInfo> ruleset { get; set; }
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[Resolved]
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private APIAccess api { get; set; }
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private IAPIProvider api { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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