Don't deep-clone beatmapinfo/control points

This commit is contained in:
smoogipoo
2018-05-17 12:59:48 +09:00
parent c67f372560
commit 397d93660a
7 changed files with 16 additions and 18 deletions

View File

@ -8,7 +8,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Lists;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Timing;
@ -104,7 +103,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
if (index < 0)
return new MultiplierControlPoint(time);
return new MultiplierControlPoint(time, DefaultControlPoints[index].DeepClone());
return new MultiplierControlPoint(time, DefaultControlPoints[index]);
}
}
}