Rename OsuSliderBar.cs as NormalSliderBar.cs

This commit is contained in:
mk56-spn
2023-01-26 12:12:56 +01:00
parent 9677a8e3b3
commit 3988131475
19 changed files with 27 additions and 27 deletions

View File

@ -261,7 +261,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep($"Set {name} slider to {value}", () =>
this.ChildrenOfType<DifficultyAdjustSettingsControl>().First(c => c.LabelText == name)
.ChildrenOfType<OsuSliderBar<float>>().First().Current.Value = value);
.ChildrenOfType<NormalSliderBar<float>>().First().Current.Value = value);
}
private void checkBindableAtValue(string name, float? expectedValue)
@ -275,7 +275,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddAssert($"Slider {name} at {expectedValue}", () =>
this.ChildrenOfType<DifficultyAdjustSettingsControl>().First(c => c.LabelText == name)
.ChildrenOfType<OsuSliderBar<float>>().First().Current.Value == expectedValue);
.ChildrenOfType<NormalSliderBar<float>>().First().Current.Value == expectedValue);
}
private void setBeatmapWithDifficultyParameters(float value)