diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs index 8f3d3f1276..f2bfccb6de 100644 --- a/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectContainer.cs @@ -4,7 +4,6 @@ using JetBrains.Annotations; using NUnit.Framework; using osu.Framework.Testing; -using osu.Framework.Timing; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; @@ -20,14 +19,7 @@ namespace osu.Game.Tests.Gameplay [SetUp] public void Setup() => Schedule(() => { - Child = container = new HitObjectContainer - { - Clock = new FramedClock(new ManualClock - { - // Make sure hit objects with `StartTime == 0` are alive - CurrentTime = -1 - }) - }; + Child = container = new HitObjectContainer(); }); [Test]