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Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
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@ -26,10 +26,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = pulp = new Pulp
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{
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Size = Size
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};
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AddInternal(pulp = new Pulp { Size = Size });
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}
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public override Color4 AccentColour
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