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Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
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@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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RelativeSizeAxes = Axes.X;
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InternalChildren = new Drawable[]
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AddRangeInternal(new Drawable[]
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{
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bodyPiece = new BodyPiece
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{
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@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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}
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};
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});
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foreach (var tick in tickContainer)
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AddNested(tick);
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@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1);
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InternalChildren = new[]
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AddRangeInternal(new[]
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{
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glowContainer = new CircularContainer
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{
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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}
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}
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}
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};
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});
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}
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public override Color4 AccentColour
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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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CornerRadius = 5;
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Masking = true;
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InternalChild = headPiece = new NotePiece();
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AddInternal(headPiece = new NotePiece());
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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