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Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
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@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1);
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InternalChildren = new[]
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AddRangeInternal(new[]
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{
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glowContainer = new CircularContainer
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{
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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}
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}
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}
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};
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});
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}
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public override Color4 AccentColour
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