Fix incorrect usage of InternalChildren

Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
This commit is contained in:
Dean Herbert
2019-03-25 13:47:28 +09:00
parent c97116c91a
commit 39df8cce19
10 changed files with 22 additions and 28 deletions

View File

@ -44,17 +44,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
RelativeSizeAxes = Axes.Y;
Width = tracker_width;
InternalChildren = new[]
AddInternal(Tracker = new Box
{
Tracker = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(0.5f, 0),
Alpha = 0.75f
}
};
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(0.5f, 0),
Alpha = 0.75f
});
}
protected override void UpdateState(ArmedState state)