Reimplement JudgementText with the new DrawableJudgementInfo.

This commit is contained in:
smoogipooo
2017-03-23 12:49:58 +09:00
parent c9fe9e681d
commit 39ff026b27
2 changed files with 15 additions and 79 deletions

View File

@ -192,15 +192,13 @@ namespace osu.Game.Modes.Taiko.UI
float judgementOffset = judgedObject.Judgement.Result == HitResult.Hit ? judgedObject.Position.X : 0;
judgementContainer.Add(new JudgementText
judgementContainer.Add(new JudgementText(judgedObject.Judgement)
{
Anchor = judgedObject.Judgement.Result == HitResult.Hit ? Anchor.TopLeft : Anchor.BottomLeft,
Origin = judgedObject.Judgement.Result == HitResult.Hit ? Anchor.BottomCentre : Anchor.TopCentre,
RelativePositionAxes = Axes.X,
X = judgementOffset,
Judgement = judgedObject.Judgement
});
}
}