From 3a5912e35eb03736be9cc6ca6883fa4617583e5c Mon Sep 17 00:00:00 2001 From: Naxess <30292137+Naxesss@users.noreply.github.com> Date: Tue, 13 Jul 2021 10:53:25 +0200 Subject: [PATCH] Add new checks to verifiers --- osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs | 4 +++- osu.Game/Rulesets/Edit/BeatmapVerifier.cs | 3 ++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs b/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs index 896e904f3f..221723e4cd 100644 --- a/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs +++ b/osu.Game.Rulesets.Osu/Edit/OsuBeatmapVerifier.cs @@ -15,10 +15,12 @@ namespace osu.Game.Rulesets.Osu.Edit { // Compose new CheckOffscreenObjects(), + new CheckTooShortSpinners(), // Spread new CheckTimeDistanceEquality(), - new CheckLowDiffOverlaps() + new CheckLowDiffOverlaps(), + new CheckTooShortSliders(), }; public IEnumerable Run(BeatmapVerifierContext context) diff --git a/osu.Game/Rulesets/Edit/BeatmapVerifier.cs b/osu.Game/Rulesets/Edit/BeatmapVerifier.cs index 706eec226c..81f4808789 100644 --- a/osu.Game/Rulesets/Edit/BeatmapVerifier.cs +++ b/osu.Game/Rulesets/Edit/BeatmapVerifier.cs @@ -27,7 +27,8 @@ namespace osu.Game.Rulesets.Edit // Compose new CheckUnsnappedObjects(), - new CheckConcurrentObjects() + new CheckConcurrentObjects(), + new CheckZeroLengthObjects(), }; public IEnumerable Run(BeatmapVerifierContext context)