Make HitObject not store the judgement

This commit is contained in:
smoogipoo
2018-08-06 11:50:18 +09:00
parent 0d6a8a2bf5
commit 3a7488767c
20 changed files with 25 additions and 34 deletions

View File

@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
AddNested(new StrongHitObject { StartTime = (this as IHasEndTime)?.EndTime ?? StartTime });
}
protected override Judgement CreateJudgement() => new TaikoJudgement();
public override Judgement CreateJudgement() => new TaikoJudgement();
protected override HitWindows CreateHitWindows() => new TaikoHitWindows();
}